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<blockquote data-quote="Gizzard" data-source="post: 433744" data-attributes="member: 527"><p>Thats an interesting approach; I like it. </p><p></p><p>I was thinking that Freeport probably had a body of law written somewhere, the catch was that the judicial/police system didn't have any interest in enforcing it evenly. But, to boldly declare - "There is no law but the decision I make now" - formalizes what I imagined was the de-facto situation.</p><p></p><p> </p><p></p><p>I figured that this was one of the guiding principles of Freeport as well. The trick is figuring out what certain things mean to the city:</p><p></p><p>If I hire a mercenary group to perform a contract killing, is this good or bad for business? Or does it depend on how much I spent on the contract vs. who I kill. ;-) </p><p></p><p>Basically, I'm interested in how the "law" treats situations that adventurers often find themselves in: How do you deal with a pitched fight in the middle of the street? Is there any concept of liability for burning down someones house with an errant Fireball?</p></blockquote><p></p>
[QUOTE="Gizzard, post: 433744, member: 527"] Thats an interesting approach; I like it. I was thinking that Freeport probably had a body of law written somewhere, the catch was that the judicial/police system didn't have any interest in enforcing it evenly. But, to boldly declare - "There is no law but the decision I make now" - formalizes what I imagined was the de-facto situation. I figured that this was one of the guiding principles of Freeport as well. The trick is figuring out what certain things mean to the city: If I hire a mercenary group to perform a contract killing, is this good or bad for business? Or does it depend on how much I spent on the contract vs. who I kill. ;-) Basically, I'm interested in how the "law" treats situations that adventurers often find themselves in: How do you deal with a pitched fight in the middle of the street? Is there any concept of liability for burning down someones house with an errant Fireball? [/QUOTE]
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