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<blockquote data-quote="Shemeska" data-source="post: 2725598" data-attributes="member: 11697"><p>We talk about food, sleep, and sex without any problems. Taking care of the call of nature, so to speak, however isn't something that I or my players have any interest in even mentioning in the game. </p><p></p><p>I'm not suddenly going to have PCs make fort saves to hold it in, or to suddenly have one PC die in agony in a spectacular reenactment of the death of Tycho Brahe, sans silver nose, if they didn't specify that they went to the bathroom at some point in the last X amount of time.</p><p></p><p>I've only seen one game where the DM went out of their way to literally micromanage just how much the PCs ate, drank, slept and relieved themselves, and to say that the game didn't take upon a 'who will the DM **** over next' tone would be lying. Micromanaging that really made the game too adversarial, too DM vs PCs to even be enjoyable most of the time. That sort of tone deserves to stay buried. Preferably up to its neck on a beach, waiting for the tide to come in. Or something malicious like that. <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /></p></blockquote><p></p>
[QUOTE="Shemeska, post: 2725598, member: 11697"] We talk about food, sleep, and sex without any problems. Taking care of the call of nature, so to speak, however isn't something that I or my players have any interest in even mentioning in the game. I'm not suddenly going to have PCs make fort saves to hold it in, or to suddenly have one PC die in agony in a spectacular reenactment of the death of Tycho Brahe, sans silver nose, if they didn't specify that they went to the bathroom at some point in the last X amount of time. I've only seen one game where the DM went out of their way to literally micromanage just how much the PCs ate, drank, slept and relieved themselves, and to say that the game didn't take upon a 'who will the DM **** over next' tone would be lying. Micromanaging that really made the game too adversarial, too DM vs PCs to even be enjoyable most of the time. That sort of tone deserves to stay buried. Preferably up to its neck on a beach, waiting for the tide to come in. Or something malicious like that. :heh: [/QUOTE]
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