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Lax editing standards as long as updates are free?
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<blockquote data-quote="Dykstrav" data-source="post: 5292719" data-attributes="member: 40522"><p>Yeah, there are strong arguments for and against on both sides of that particular issue. Helping the talent get cozy is certainly important, especially since almost every actor nowadays is a method actor. For some applications, it's even a good thing--when you're working on a commercial, for example, you might as well shoot everything. You're usually only shooting one day anyway and working from a minimal script that can be cut several different ways, so options are good.</p><p></p><p>I think that my perspective on it isn't popular though. When a director or D.P. wants to shoot twenty-some takes of everything and cut it together into a "super-take," it's usually the 1st A.D. and the script supervisor that get to hear the griping about it because we're supposed to monitor day-to-day productivity. I can't count the number of production supervisors that have told me to gently ask a director to move on once we've got two good takes... But everyone has a different idea of what's important. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Yeah, I've noticed that myself. Some of my favorite PC games of all time (<em>Temple of Elemental Evil</em>, <em>Vampire: the Masquerade Bloodlines</em>) were released with major bugs. I do think that it's not a problem isolated to the tabletop RPG industry... Many people these days seem to have the idea that it's okay to do shoddy work and fix it later. </p><p></p><p>As I stated earlier, I think technology makes this seem a bit more acceptable to people than it used to be... But it stills annoys me. I also don't understand why we tolerate this level of slack-handedness in some industries and not others. It amazes me that people shrug and happily download .pdf errata for $30+ hardcover books that are 300+ pages long... But if someone screws up their order for a $6 meal in a drive-through window they're raising all the hell they can muster.</p></blockquote><p></p>
[QUOTE="Dykstrav, post: 5292719, member: 40522"] Yeah, there are strong arguments for and against on both sides of that particular issue. Helping the talent get cozy is certainly important, especially since almost every actor nowadays is a method actor. For some applications, it's even a good thing--when you're working on a commercial, for example, you might as well shoot everything. You're usually only shooting one day anyway and working from a minimal script that can be cut several different ways, so options are good. I think that my perspective on it isn't popular though. When a director or D.P. wants to shoot twenty-some takes of everything and cut it together into a "super-take," it's usually the 1st A.D. and the script supervisor that get to hear the griping about it because we're supposed to monitor day-to-day productivity. I can't count the number of production supervisors that have told me to gently ask a director to move on once we've got two good takes... But everyone has a different idea of what's important. :) Yeah, I've noticed that myself. Some of my favorite PC games of all time ([I]Temple of Elemental Evil[/I], [I]Vampire: the Masquerade Bloodlines[/I]) were released with major bugs. I do think that it's not a problem isolated to the tabletop RPG industry... Many people these days seem to have the idea that it's okay to do shoddy work and fix it later. As I stated earlier, I think technology makes this seem a bit more acceptable to people than it used to be... But it stills annoys me. I also don't understand why we tolerate this level of slack-handedness in some industries and not others. It amazes me that people shrug and happily download .pdf errata for $30+ hardcover books that are 300+ pages long... But if someone screws up their order for a $6 meal in a drive-through window they're raising all the hell they can muster. [/QUOTE]
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