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Lazy DMs doing stupid things
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<blockquote data-quote="Coredump" data-source="post: 2700181" data-attributes="member: 6939"><p>Cool. But that leaves the question, 'Why use it anyway?' He is *new*, new to DnD, new to DMing. YOU have to make the correct decisions sometimes</p><p></p><p>Yep, very common problem. Even experienced DM's have a hard time with it, and he is, as I recall, NEW. It was nice of you to offer to switch, *that* is what is needed.</p><p>And this is where the advice starts coming in...</p><p>Next time *don't* go with it. It is up to YOU to know that he needs to start slow, so START SLOW. Say "Hey that does look cool, but I think I will stick with straight sorcerer for now" That is how you fix the problem. It seems like you are only looking for ways to have HIM fix the problem, you players can have a hand in it also.</p><p>He is new. Bright shiny cool new classes always look enticing, and he may not realize how powerful they may be, because well, he is new. So YOU need to keep that in mind.</p><p>So, not only did you take the higher powered class, but you started optimizing it also.... In case you don't remember, he is new, he may not realize how powerful the WM is, let alone how powerful it can be once you start taking one level dips and such.</p><p>Good news bad news.</p><p>Good News: You took it to him to check out, and even pointed out the areas that you thought were high powered.</p><p>Bad News: Eventhough they were high powered, you used them anyway! </p><p>NEW DMs often can't tell when something is too powerful, it looks cool, and that is what he sees. But YOU know he is new, you KNOW he needs to start off easy....so YOU SHOULD KNOW to keep it simple. No one level dips, no optimizing.... keep it simple an let him get some experience.</p><p></p><p>See, before you were complaining because he was to 'lazy' to check over the classes, but he checked out yours, and still allowed it. The problem may not be that he is lazy, the problem may be that he is...wait for it... new. He may not recognize the problems when he sees them. Just because you and your friend were allowed to play high powered characters, does not make it okay that you did. YOU knew better.</p><p>Yep, he *will* make changes. Do you know why? Because he is still learning. That is what new DM's do, the learn. (at least we hope they do.) So he thinks. "Gee,when I said that class was okay, I must have been wrong. I have now learned that it is too powerful for this campaign" So he has learned something, and does something about it. </p><p></p><p>Do you know what else new DM's do? They over-react. They think "Oh NO!!! I didn't realize he can turn into a stone golem.... and go incorporeal.... that is going to ruin things" Now maybe it really isn't that overpowering, but he over reacts and bans it. He over reacts because he doesn't know any better, because he is (detecting a pattern) new to this. Now if you don't want them to panic and over react, introduce things SLOWLY. That way he will be able to get used to things before he starts feeling overwhelmed. So stick with low level, and as core as you can stand it. Hell, if you can, stick with straight fighter, wizard, rogue, cleric for a bit.</p><p></p><p>At least, that is my advice...</p></blockquote><p></p>
[QUOTE="Coredump, post: 2700181, member: 6939"] Cool. But that leaves the question, 'Why use it anyway?' He is *new*, new to DnD, new to DMing. YOU have to make the correct decisions sometimes Yep, very common problem. Even experienced DM's have a hard time with it, and he is, as I recall, NEW. It was nice of you to offer to switch, *that* is what is needed. And this is where the advice starts coming in... Next time *don't* go with it. It is up to YOU to know that he needs to start slow, so START SLOW. Say "Hey that does look cool, but I think I will stick with straight sorcerer for now" That is how you fix the problem. It seems like you are only looking for ways to have HIM fix the problem, you players can have a hand in it also. He is new. Bright shiny cool new classes always look enticing, and he may not realize how powerful they may be, because well, he is new. So YOU need to keep that in mind. So, not only did you take the higher powered class, but you started optimizing it also.... In case you don't remember, he is new, he may not realize how powerful the WM is, let alone how powerful it can be once you start taking one level dips and such. Good news bad news. Good News: You took it to him to check out, and even pointed out the areas that you thought were high powered. Bad News: Eventhough they were high powered, you used them anyway! NEW DMs often can't tell when something is too powerful, it looks cool, and that is what he sees. But YOU know he is new, you KNOW he needs to start off easy....so YOU SHOULD KNOW to keep it simple. No one level dips, no optimizing.... keep it simple an let him get some experience. See, before you were complaining because he was to 'lazy' to check over the classes, but he checked out yours, and still allowed it. The problem may not be that he is lazy, the problem may be that he is...wait for it... new. He may not recognize the problems when he sees them. Just because you and your friend were allowed to play high powered characters, does not make it okay that you did. YOU knew better. Yep, he *will* make changes. Do you know why? Because he is still learning. That is what new DM's do, the learn. (at least we hope they do.) So he thinks. "Gee,when I said that class was okay, I must have been wrong. I have now learned that it is too powerful for this campaign" So he has learned something, and does something about it. Do you know what else new DM's do? They over-react. They think "Oh NO!!! I didn't realize he can turn into a stone golem.... and go incorporeal.... that is going to ruin things" Now maybe it really isn't that overpowering, but he over reacts and bans it. He over reacts because he doesn't know any better, because he is (detecting a pattern) new to this. Now if you don't want them to panic and over react, introduce things SLOWLY. That way he will be able to get used to things before he starts feeling overwhelmed. So stick with low level, and as core as you can stand it. Hell, if you can, stick with straight fighter, wizard, rogue, cleric for a bit. At least, that is my advice... [/QUOTE]
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