In a recent disscussion, a fellow GM said he was accused of being lazy by his player for using an abbreviated XP system vs. using the full blown thing.
That comment reminded me of the worst group I ever had to DM. Their best quote went like this.
"Well, that can't be right. My old GM never used such a rule."
"It's right there in the book."
"It can't be right, 'he' never used that rule."
"Your GM made up a house rule, look it up and you will see it."
"Oh, I never read the rulebooks, that's for the DM to do."
It turns out the player never /bought/ a rulebook either. He thought that all gaming expenses should be on the DM, it was his game after all.
The same group accused me of offering no "roleplaying" to their sessions. Turned out that "roleplaying" meant puzzles traps and they thought all that "soap opera stuff" was just a set up for the module that had been dragged out too much. I swear that group almost burned me out from RPGs forever.
So what is the dividing line you are comfrotable with when it comes to DM/player repsonsiblity? Should DMs have several adventures ready so PC can pick and chose at whim where they want to go? Should players buy all the snacks and offer footrubs to the GM?
That comment reminded me of the worst group I ever had to DM. Their best quote went like this.
"Well, that can't be right. My old GM never used such a rule."
"It's right there in the book."
"It can't be right, 'he' never used that rule."
"Your GM made up a house rule, look it up and you will see it."
"Oh, I never read the rulebooks, that's for the DM to do."
It turns out the player never /bought/ a rulebook either. He thought that all gaming expenses should be on the DM, it was his game after all.
The same group accused me of offering no "roleplaying" to their sessions. Turned out that "roleplaying" meant puzzles traps and they thought all that "soap opera stuff" was just a set up for the module that had been dragged out too much. I swear that group almost burned me out from RPGs forever.
So what is the dividing line you are comfrotable with when it comes to DM/player repsonsiblity? Should DMs have several adventures ready so PC can pick and chose at whim where they want to go? Should players buy all the snacks and offer footrubs to the GM?