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LE Paladin in Adventurer's League
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<blockquote data-quote="kalani" data-source="post: 6720756" data-attributes="member: 88085"><p>For those questioning this issue - this is even discussed in the <em>Adventurers League Player's Guide</em> on p4 and specifically on p22.</p><p></p><p><strong>P4: No Undermining of Other Characters During Adventures.</strong> </p><p>Adventurers are brought together by common cause, and during an adventure, they’re expected to work together to overcome challenges. Though certain factions might find others distasteful, individuals will put that aside and become a team when put in dangerous situations. In short, play nice with each </p><p>other when things get deadly.</p><p></p><p><strong>P22: How do I deal with players of evil characters, or who venerate an evil deity?</strong></p><p>Just because a player has a character with a darker side doesn’t mean that player has a license to make the game less fun for others at the table. Players are encouraged to have their characters work together despite their differences; a little competition is fine, as long as it stays fun for everyone involved and doesn’t result in other players getting shut out of the experience. If a DM or another player feels as though a player is creating an uncomfortable situation through the excuse of<strong><em> “it’s what my character would do,” </em></strong>the DM is free to give the offending player a warning for disruptive behavior, and if it persists, ask the organizer to remove the player from the table.</p><p></p><p><strong>tl;dr:</strong>Work together. Play nice. No infighting. "It's what my character would do" is not an excuse (regardless of alignment).</p></blockquote><p></p>
[QUOTE="kalani, post: 6720756, member: 88085"] For those questioning this issue - this is even discussed in the [I]Adventurers League Player's Guide[/I] on p4 and specifically on p22. [B]P4: No Undermining of Other Characters During Adventures.[/B] Adventurers are brought together by common cause, and during an adventure, they’re expected to work together to overcome challenges. Though certain factions might find others distasteful, individuals will put that aside and become a team when put in dangerous situations. In short, play nice with each other when things get deadly. [B]P22: How do I deal with players of evil characters, or who venerate an evil deity?[/B] Just because a player has a character with a darker side doesn’t mean that player has a license to make the game less fun for others at the table. Players are encouraged to have their characters work together despite their differences; a little competition is fine, as long as it stays fun for everyone involved and doesn’t result in other players getting shut out of the experience. If a DM or another player feels as though a player is creating an uncomfortable situation through the excuse of[B][I] “it’s what my character would do,” [/I][/B]the DM is free to give the offending player a warning for disruptive behavior, and if it persists, ask the organizer to remove the player from the table. [B]tl;dr:[/B]Work together. Play nice. No infighting. "It's what my character would do" is not an excuse (regardless of alignment). [/QUOTE]
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