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Lead-in to Temple of Elemental Evil remake?
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<blockquote data-quote="Aluvial" data-source="post: 3777983" data-attributes="member: 6862"><p>I ran that monster a few years ago.</p><p></p><p>I use the Wizard's Amulet freebie and then Crucible of Freya. I put those just west of Hommlet. Afterwards, I had the group go to Verbobonc and used some of the great resources that are out there for that. By then, they were levels 3-4 and ready to get their faces kickeed in by the first moathouse encounter. I killed 3 of 5 PC's with Utreshimon (spelling I'm sure). Very good start.</p><p></p><p>The CRM are a haul. You have to make them dynamic if you are really going to get the spirit of the place down. The thing is, you should be killing your PC's in this adventure.</p><p></p><p>Have them meet a few NPC's along the way, who drop in and out, so that they will have characters in the story that can fill in when their characters are eaten/slain/immolated. </p><p></p><p>Also, DON'T MISS MONTE'S MESSAGE BOARDS! There were plenty of incredible people back in the day who really fleshed out that adventure.</p><p></p><p>Also, there is a GOOD 3.5 conversion. If you can't find it, email me and I'll send it to you.</p><p></p><p>Also, look for all of the great Verbobonc stuff out there. It's definitely worth finding for this adventure.</p><p></p><p>DON'T PULL PUNCHES. Kill them. Kill them all. </p><p></p><p>Your players will respect the adventure so much more if you do... </p><p></p><p>Aluvial</p></blockquote><p></p>
[QUOTE="Aluvial, post: 3777983, member: 6862"] I ran that monster a few years ago. I use the Wizard's Amulet freebie and then Crucible of Freya. I put those just west of Hommlet. Afterwards, I had the group go to Verbobonc and used some of the great resources that are out there for that. By then, they were levels 3-4 and ready to get their faces kickeed in by the first moathouse encounter. I killed 3 of 5 PC's with Utreshimon (spelling I'm sure). Very good start. The CRM are a haul. You have to make them dynamic if you are really going to get the spirit of the place down. The thing is, you should be killing your PC's in this adventure. Have them meet a few NPC's along the way, who drop in and out, so that they will have characters in the story that can fill in when their characters are eaten/slain/immolated. Also, DON'T MISS MONTE'S MESSAGE BOARDS! There were plenty of incredible people back in the day who really fleshed out that adventure. Also, there is a GOOD 3.5 conversion. If you can't find it, email me and I'll send it to you. Also, look for all of the great Verbobonc stuff out there. It's definitely worth finding for this adventure. DON'T PULL PUNCHES. Kill them. Kill them all. Your players will respect the adventure so much more if you do... Aluvial [/QUOTE]
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Lead-in to Temple of Elemental Evil remake?
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