Ok, so they finally nerfed lead the attack. I can now throw out my houserule (I will throw it in the former houserule bucket, which just keeps getting bigger with every errata) and let the parties warlord use the power as proscribed. Its no longer a game breaker, hooray!
So why was it a game breaker? Well, anything that could put a +8-9 (talking epic here) on a creature till end of combat is just completely out of scale. I have thought so for a long time, and it appears the game designers agree. Tieing a stat bonus (other than the base stat) to a d20 roll is where the problem is, doing it for one round doesnt break things, doing it till end of encounter does.
The game has a very finely balanced sense of att vs defence which tries to stay to a +1 per level sensibility and generally bonus's tends to push it by a point here and there. Having any one power put that out of whack by the equivalent of 8-9 levels is controversial enough, till end of combat is just ridiculous.
So, given we now have precedent, does it follow that other powers which give a stat bonus to either attack or defence (i.e. d20 scaled numbers) till end of combat should go under the microscope.
For instance, Sorceror level 22 utility 'Platinum Scales' : After hit, gains Str bonus to All Defences till end of encounter. For a Dragon Magic Sorceror, this means they can easily just go "Ooo, I will add +7-9 to all my defences till end of encounter!". Putting aside arguments such as "Its a disincentive, hes a striker" and "Its in the rules, therefore thats how the designers intended it" (that one always makes me laugh) and other cliches like that, this is simply a massive bonus. I used character builder to put together a barbarian with an eternal seeker path...and took this. It was stupid what his defenses got to.
There is also a Radiant something Epic path which has a similar power but is Int tied...which our same Tac warlord is currently looking at!
So, anyone else out there anticipating other d20 based/stat linked powers coming under the microscope in future errata releases?
So why was it a game breaker? Well, anything that could put a +8-9 (talking epic here) on a creature till end of combat is just completely out of scale. I have thought so for a long time, and it appears the game designers agree. Tieing a stat bonus (other than the base stat) to a d20 roll is where the problem is, doing it for one round doesnt break things, doing it till end of encounter does.
The game has a very finely balanced sense of att vs defence which tries to stay to a +1 per level sensibility and generally bonus's tends to push it by a point here and there. Having any one power put that out of whack by the equivalent of 8-9 levels is controversial enough, till end of combat is just ridiculous.
So, given we now have precedent, does it follow that other powers which give a stat bonus to either attack or defence (i.e. d20 scaled numbers) till end of combat should go under the microscope.
For instance, Sorceror level 22 utility 'Platinum Scales' : After hit, gains Str bonus to All Defences till end of encounter. For a Dragon Magic Sorceror, this means they can easily just go "Ooo, I will add +7-9 to all my defences till end of encounter!". Putting aside arguments such as "Its a disincentive, hes a striker" and "Its in the rules, therefore thats how the designers intended it" (that one always makes me laugh) and other cliches like that, this is simply a massive bonus. I used character builder to put together a barbarian with an eternal seeker path...and took this. It was stupid what his defenses got to.
There is also a Radiant something Epic path which has a similar power but is Int tied...which our same Tac warlord is currently looking at!
So, anyone else out there anticipating other d20 based/stat linked powers coming under the microscope in future errata releases?