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Leaders, which is the most interesting?
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<blockquote data-quote="RefinedBean" data-source="post: 4620893" data-attributes="member: 55016"><p>So here's the deal. I hate Clerics, and I love Warlords. So I'm gonna tell you to play a Warlord.</p><p></p><p>Ultimately, though, I've found that the choice of Leader is influenced quite a bit by the Defender(s) found in the party. A Fighter benefits from a Warlord quite a bit, because Commander's Strike can let the Fighter mark at least one more enemy in a round, usually.</p><p></p><p>Might want to talk to the player who's making a Defender, and see if you can work something out that way.</p><p></p><p>By the way, don't forget the good ol' Artificer and, if you have a DDI subscription, the Bard. Since you're just starting up, the Bard is doable since it'll be released by March and I assume you have some sort of life that gets in the way of gaming 24/7. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="RefinedBean, post: 4620893, member: 55016"] So here's the deal. I hate Clerics, and I love Warlords. So I'm gonna tell you to play a Warlord. Ultimately, though, I've found that the choice of Leader is influenced quite a bit by the Defender(s) found in the party. A Fighter benefits from a Warlord quite a bit, because Commander's Strike can let the Fighter mark at least one more enemy in a round, usually. Might want to talk to the player who's making a Defender, and see if you can work something out that way. By the way, don't forget the good ol' Artificer and, if you have a DDI subscription, the Bard. Since you're just starting up, the Bard is doable since it'll be released by March and I assume you have some sort of life that gets in the way of gaming 24/7. :) [/QUOTE]
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Leaders, which is the most interesting?
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