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<blockquote data-quote="Philip" data-source="post: 2603211" data-attributes="member: 10993"><p>Our party leader is always based on the player. If I don't DM my characters are party leaders 99% of the time, regardless of Charisma, class etc.</p><p></p><p>Tried not to be a leader many times, but that's usually frustrating for everybody involved. Lots of questioning looks in my direction while other's try to decide on a course of action, lots of withheld comments and remarks by me.</p><p></p><p>I've DM'ed for truly leaderless parties as well. In such a case you as DM can assume the leadership role or you will be in for a really slow and indecisive game or a party splitting up and going to do their own thing.</p><p></p><p>But you don't only have party leaders, you have party mediators as well, party tension-breakers, party rebels, party lone-wolves, party followers etc. And I find their roles almost always tied someone's personality, regardless of the specifics of the character.</p></blockquote><p></p>
[QUOTE="Philip, post: 2603211, member: 10993"] Our party leader is always based on the player. If I don't DM my characters are party leaders 99% of the time, regardless of Charisma, class etc. Tried not to be a leader many times, but that's usually frustrating for everybody involved. Lots of questioning looks in my direction while other's try to decide on a course of action, lots of withheld comments and remarks by me. I've DM'ed for truly leaderless parties as well. In such a case you as DM can assume the leadership role or you will be in for a really slow and indecisive game or a party splitting up and going to do their own thing. But you don't only have party leaders, you have party mediators as well, party tension-breakers, party rebels, party lone-wolves, party followers etc. And I find their roles almost always tied someone's personality, regardless of the specifics of the character. [/QUOTE]
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