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General Tabletop Discussion
*Pathfinder & Starfinder
Leadership feat
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<blockquote data-quote="Kerrick" data-source="post: 4216176" data-attributes="member: 4722"><p>After getting people's views on the Leadership feat, and talking to my DM, I formulated some ideas on how to make it better. In previous editions, you didn't gather followers until you hit name level and built a stronghold, and said followers were all men-at-arms - soldiers, bodyguards, knights, what have you.</p><p></p><p>So, I thought about making Leadership a system and a feat. The system part cleaves more closely to previous editions - once you hit, say, 10th level, and build a manor/stronghold/whatever, you can attract followers. (This is, of course, subject to the campaign - the warlord of a nomadic tribe wouldn't build a fortress.) These followers are all 1st level, NPC classes - commoners, experts, anr warriors; they serve as a garrison force, servants, craftsmen, etc. Depending on your level + Cha, you can gain some higher-level NPCs (sergeants, e.g.), up to 3rd level. </p><p></p><p>The Leadership feat (which has the normal L6 prereq) allows you to acquire a cohort and more followers, and increases the max level of followers (to, say, 5th or 6th). You can have followers (not cohorts) with PC class levels - fighter, bard, cleric, etc., but the maximum number of such is limited.</p><p></p><p>These are just rough ideas right now... I wanted to get some suggestions/feedback before I did any real work on this. My aim is to expand this into a subsystem of sorts - give it some clarification, better enable DMs to adjudicate things, and make the feat useful without being overpowered or abusable.</p></blockquote><p></p>
[QUOTE="Kerrick, post: 4216176, member: 4722"] After getting people's views on the Leadership feat, and talking to my DM, I formulated some ideas on how to make it better. In previous editions, you didn't gather followers until you hit name level and built a stronghold, and said followers were all men-at-arms - soldiers, bodyguards, knights, what have you. So, I thought about making Leadership a system and a feat. The system part cleaves more closely to previous editions - once you hit, say, 10th level, and build a manor/stronghold/whatever, you can attract followers. (This is, of course, subject to the campaign - the warlord of a nomadic tribe wouldn't build a fortress.) These followers are all 1st level, NPC classes - commoners, experts, anr warriors; they serve as a garrison force, servants, craftsmen, etc. Depending on your level + Cha, you can gain some higher-level NPCs (sergeants, e.g.), up to 3rd level. The Leadership feat (which has the normal L6 prereq) allows you to acquire a cohort and more followers, and increases the max level of followers (to, say, 5th or 6th). You can have followers (not cohorts) with PC class levels - fighter, bard, cleric, etc., but the maximum number of such is limited. These are just rough ideas right now... I wanted to get some suggestions/feedback before I did any real work on this. My aim is to expand this into a subsystem of sorts - give it some clarification, better enable DMs to adjudicate things, and make the feat useful without being overpowered or abusable. [/QUOTE]
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Leadership feat
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