Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Leadership: How do you handle it?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Spatzimaus" data-source="post: 2985229" data-attributes="member: 3051"><p>How is that, exactly? If the player uses an item-creation ability in EXACTLY the way it's intended to be used, it's the DM's fault?</p><p>There are <strong>six</strong> limiting factors on making magic items.</p><p>1> The XP cost. (Storyteller01's method helps with this, but since cohorts as written get XP, he's basing on a house rule). By using the cohort as an item factory, the OP is skipping this one.</p><p>2> The GP cost. This one's still intact.</p><p>3> Knowledge of various Feats. You're using a single Feat, Leadership, to give the benefits of several item creation Feats. And that's not counting the fact that Leadership also gives Followers.</p><p>4> Knowledge of various Spells (except when making straight-plus magic armor/weaponry, which depend on caster level). Since the OP is a Barbarian/Fighter, this one isn't minor.</p><p>5> Time. Since the cohort's sitting back in town, the OP isn't really sacrificing any time; he simply gives a pile of money, waits a few days, and his new item is there.</p><p>6> The fact that certain types of magic items are subject to DM approval. This one doesn't apply often; the DM can't really say "no, it's not possible to make a +3 sword". If the player just sticks to the items in the book, he'd still have a huge variety of stuff to choose from.</p><p></p><p>As I said, there's absolutely no way any DMs I know would allow this. First, because it's a huge abuse of the rules, giving the player half-priced magic items with no extra feats/spells needed. Second, because it requires the cohort to spend his own resources (XP, time, Feats) purely for someone else's benefit.</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 2985229, member: 3051"] How is that, exactly? If the player uses an item-creation ability in EXACTLY the way it's intended to be used, it's the DM's fault? There are [b]six[/b] limiting factors on making magic items. 1> The XP cost. (Storyteller01's method helps with this, but since cohorts as written get XP, he's basing on a house rule). By using the cohort as an item factory, the OP is skipping this one. 2> The GP cost. This one's still intact. 3> Knowledge of various Feats. You're using a single Feat, Leadership, to give the benefits of several item creation Feats. And that's not counting the fact that Leadership also gives Followers. 4> Knowledge of various Spells (except when making straight-plus magic armor/weaponry, which depend on caster level). Since the OP is a Barbarian/Fighter, this one isn't minor. 5> Time. Since the cohort's sitting back in town, the OP isn't really sacrificing any time; he simply gives a pile of money, waits a few days, and his new item is there. 6> The fact that certain types of magic items are subject to DM approval. This one doesn't apply often; the DM can't really say "no, it's not possible to make a +3 sword". If the player just sticks to the items in the book, he'd still have a huge variety of stuff to choose from. As I said, there's absolutely no way any DMs I know would allow this. First, because it's a huge abuse of the rules, giving the player half-priced magic items with no extra feats/spells needed. Second, because it requires the cohort to spend his own resources (XP, time, Feats) purely for someone else's benefit. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Leadership: How do you handle it?
Top