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Leadership- how to?
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<blockquote data-quote="Storm Raven" data-source="post: 2591684" data-attributes="member: 307"><p>Here is how I handle it.</p><p></p><p>Cohorts are made like PCs, using the 4d6, drop the lowest method, and can be any race or class. The player decides what race and class and attributes he wants his cohort to have, subject to my approval (in general, particularly outlandish combinations will be rejected). The cohort arrives with gear appropriate to an NPC of its level. The cohort is an NPC under the player's control, but I reserve the right to take control of the cohort at any time, for any reason.</p><p></p><p>Followers are made using 3d6 rolls, and can be human or the PCs race. Followers can be any NPC class, except Aristocrats, and Adepts have to specially approved. Followers arrive with gear approprate to an NPC of its level. Followers do not gain experience, but when the PC's leadership score rises to a point where he would be eligible for a higher level follower, one of his current followers can gain a level, or he can elect to recruit an entirely new higher level NPC. Followers are generally run by me, although in certain circumstances they could be run by the player. In general, followers are a support network, and not an adventuring aide, for example a PC who owned a ship could have his followers crew the ship, but they would not be willing to assault the evil temple of doom.</p><p></p><p>Neither followers nor cohorts will obey obviously suicidal orders, although they are willing to take risks on the PCs behalf if the risks seem reasonable for characters of their level.</p></blockquote><p></p>
[QUOTE="Storm Raven, post: 2591684, member: 307"] Here is how I handle it. Cohorts are made like PCs, using the 4d6, drop the lowest method, and can be any race or class. The player decides what race and class and attributes he wants his cohort to have, subject to my approval (in general, particularly outlandish combinations will be rejected). The cohort arrives with gear appropriate to an NPC of its level. The cohort is an NPC under the player's control, but I reserve the right to take control of the cohort at any time, for any reason. Followers are made using 3d6 rolls, and can be human or the PCs race. Followers can be any NPC class, except Aristocrats, and Adepts have to specially approved. Followers arrive with gear approprate to an NPC of its level. Followers do not gain experience, but when the PC's leadership score rises to a point where he would be eligible for a higher level follower, one of his current followers can gain a level, or he can elect to recruit an entirely new higher level NPC. Followers are generally run by me, although in certain circumstances they could be run by the player. In general, followers are a support network, and not an adventuring aide, for example a PC who owned a ship could have his followers crew the ship, but they would not be willing to assault the evil temple of doom. Neither followers nor cohorts will obey obviously suicidal orders, although they are willing to take risks on the PCs behalf if the risks seem reasonable for characters of their level. [/QUOTE]
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