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Leading a party.
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<blockquote data-quote="Celebrim" data-source="post: 6714103" data-attributes="member: 4937"><p>This is technically more the DM's problem that it is yours, but as an artful player you can often still be in character as the dumb oaf and keep the party moving.</p><p></p><p>Ask other players in character leading questions. Remember, the brilliant question is often the same as the stupid question. You could have your dumb oaf ask the character who is supposed to be in charge to explain something to you don't understand. Whisper and nudge the 'wiser' members of the party, "But I don't understand..." and, "Why?", even when and especially when you as the player understand.</p><p></p><p>Essentially, you are playing the role Columbo plays in the detective stories as if it was literally true that you were an idiot rather than artfully pretending to be an idiot. In this case, you the player are artfully playing the idiot because your player is an idiot, but that doesn't mean that the 'child' can't reasonably see through in their simplicity what others don't.</p><p></p><p>Artfully misunderstand and meddle to advance the action. Play your character as impulsive and thoughtless and guileless, and hide your own guile as a player behind that. Continually be doing the right thing for the wrong reasons. Artfully goof up. Very vocally use bad reasoning to obtain the right conclusions. Combatively advocate for the right thing to do using bad reasoning. Do the right thing and express disappointment with the outcome because it wasn't the absolutely dumb thing you intended to happen. Play your character with the veneer of humor even as you have to be deadly serious about the outcomes. </p><p></p><p>This sort of character is actually a pretty common story trope: the wise fool, the Shakespearean fool, To Dumb to Trick, Idiot Hero, the Invincible Incompetent. Inspector Clouseau is probably the most famous character of this type. You are the guy that is always cutting the Gordian Knot because you are too stupid to think of anything better to do.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6714103, member: 4937"] This is technically more the DM's problem that it is yours, but as an artful player you can often still be in character as the dumb oaf and keep the party moving. Ask other players in character leading questions. Remember, the brilliant question is often the same as the stupid question. You could have your dumb oaf ask the character who is supposed to be in charge to explain something to you don't understand. Whisper and nudge the 'wiser' members of the party, "But I don't understand..." and, "Why?", even when and especially when you as the player understand. Essentially, you are playing the role Columbo plays in the detective stories as if it was literally true that you were an idiot rather than artfully pretending to be an idiot. In this case, you the player are artfully playing the idiot because your player is an idiot, but that doesn't mean that the 'child' can't reasonably see through in their simplicity what others don't. Artfully misunderstand and meddle to advance the action. Play your character as impulsive and thoughtless and guileless, and hide your own guile as a player behind that. Continually be doing the right thing for the wrong reasons. Artfully goof up. Very vocally use bad reasoning to obtain the right conclusions. Combatively advocate for the right thing to do using bad reasoning. Do the right thing and express disappointment with the outcome because it wasn't the absolutely dumb thing you intended to happen. Play your character with the veneer of humor even as you have to be deadly serious about the outcomes. This sort of character is actually a pretty common story trope: the wise fool, the Shakespearean fool, To Dumb to Trick, Idiot Hero, the Invincible Incompetent. Inspector Clouseau is probably the most famous character of this type. You are the guy that is always cutting the Gordian Knot because you are too stupid to think of anything better to do. [/QUOTE]
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