Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
League of Assassins - Concluded.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kyramus" data-source="post: 842476" data-attributes="member: 7072"><p>ILA member</p><p></p><p>Sokki at 20th level, he could always be bumped up if needed. He is not a front line person, he prefers distance fighting, which reflects why he has low ac. He also attacks from invisibility or from hiding. </p><p></p><p>His favorite tactic is to use improved invisibility and nondetection, then fire off a few flesh to stone. His trademark is leaving stone bodies with disintegrated heads (victims). </p><p></p><p>Sokki uses change self liberally to throw off accurate descriptions of him. </p><p></p><p>Sokki, male human Rog4/Sor16: CR 20; Size M (5 ft., 10 in. tall); HD 4d6+4 + 16d4+16; hp 71; Init +4 (+4 Dex); Spd 30 ft.; AC 14 (+4 Dex); Attack +12/+7/+2 (+11 Base, +1 Str) melee, or +15/+10/+5 (+11 Base, +4 Dex) ranged; SV Fort +7 (+6 Base, +1 Con), Ref +13 (+9 Base, +4 Dex), Will +13 (+11 Base, +2 Wis); AL CE; Str 12 (+1), Dex 18 (+4), Con 13 (+1), Int 19 (+4), Wis 15 (+2), Cha 17 (+3).</p><p></p><p>Languages Spoken: Abyssal, Celestial, Common, Elven, Terran.</p><p></p><p>Skills and feats: Appraise +12 (+8 Rank, +4 Int), Balance +11.5 (+7.5 Rank, +4 Dex), Concentration +17 (+16 Rank, +1 Con), Craft +19 (+15 Rank, +4 Int), Disable device +11 (+7 Rank, +4 Int), Escape artist +8.5 (+4.5 Rank, +4 Dex), Hide +7.5 (+3.5 Rank, +4 Dex), Innuendo +9.5 (+7.5 Rank, +2 Wis), Intimidate +10 (+7 Rank, +3 Cha), Jump +9 (+8 Rank, +1 Str), Knowledge (arcana) +23 (+19 Rank, +4 Int), Knowledge (religion) +6.5 (+2.5 Rank, +4 Int), Listen +4 (+2 Wis, +2 Alertness), Move silently +4 (+4 Dex), Open lock +11.5 (+7.5 Rank, +4 Dex), Perform +10.5 (+7.5 Rank, +3 Cha), Profession +21 (+19 Rank, +2 Wis), Scry +22 (+18 Rank, +4 Int), Spot +11.5 (+7.5 Rank, +2 Wis, +2 Alertness), Swim +9 (+8 Rank, +1 Str), Use magic device +8 (+5 Rank, +3 Cha), Use rope +10.5 (+6.5 Rank, +4 Dex), Wilderness lore +11.5 (+9.5 Rank, +2 Wis); Alertness, Blind-fight, Craft rod, Craft wondrous item, Heighten spell, Scribe scroll, Track, Weapon focus (crossbow, heavy).</p><p></p><p>Possessions: (stats above do not include equipment shown)</p><p>Weapons:</p><p> Assasin's Dagger of Throwing</p><p> Illuminating +3 Light Crossbow</p><p> Illuminating +1 Rapier</p><p> [32957 gp; Approximately 10 pounds]</p><p>Ammunition:</p><p> +1 Light Bolts (x19)</p><p> +3 Light Bolts (x13)</p><p> [23478 gp; Approximately 3 pounds]</p><p>Armor:</p><p> [0 gp; Approximately 0 pounds]</p><p>Potions:</p><p> Potion of Glibness</p><p> Potion of Cure Moderate Wounds</p><p> Potion of Cure Serious Wounds (x2)</p><p> Potion of Haste</p><p> Potion of Swimming (x2)</p><p> Potion of Cat's Grace (x2)</p><p> Potion of Nondetection</p><p> [4700 gp; Approximately 1 pounds]</p><p>Scrolls:</p><p> Scroll [arcane, caster level 11; Globe of Invulnerability]</p><p> Scroll [arcane, caster level 5; Vampiric Touch; Fly]</p><p> Scroll [arcane, caster level 5; Halt Undead; Protection from Arrows; Spectral Hand; Magic Circle Against Law]</p><p> Scroll [arcane, caster level 13; Dismissal; Bigby's Grasping Hand]</p><p> [7075 gp; Approximately 2 pounds]</p><p>Rings:</p><p> [0 gp; Approximately 0 pounds]</p><p>Wondrous:</p><p> Bottle of Air</p><p> Necklace of Fireballs (VII)</p><p> Cloak of Resistance +4</p><p> Bracers of Armor +6</p><p> [90200 gp; Approximately 0 pounds]</p><p>Rods, Staves & Wands:</p><p> [0 gp; Approximately 0 pounds]</p><p></p><p>OTHER WEALTH: 1773pp, 17042gp, 2sp, 23cp, 21 Gems[70gp Citrine; 110gp Tourmaline; 500gp Large Tourmaline; 6000gp Blue-White Diamond; 1000gp Rich Purple Corundum; 400gp Large White Pearl; 90gp Deep Green Spinel; 500gp Deep Blue Spinel; 90gp Golden Pearl; 100gp Red Spinel; 70gp Smoky Quartz; 1000gp Black Opal; 1200gp Fiery Yellow Corundum; 70gp Peridot; 500gp Violet Garnet; 1000gp Blue Sapphire; 1000gp Star Ruby; 1000gp White Opal; 6000gp Blue-White Diamond; 6000gp Pink Diamond; 110gp Amber Stone; ]</p><p></p><p></p><p></p><p>Sorcerer Spells Known (6/7/7/7/6/6/6/5): 0th -- Arcane Mark, Dancing Lights, Daze, Detect Magic, Ghost Sound, Light, Mage Hand, Prestidigitation, Read Magic. 1st -- Change Self, Chill Touch, Identify, Magic Missile, Summon Monster I. 2nd -- Blindness/Deafness, Daylight, Flaming Sphere, Invisibility, Web. 3rd -- Fireball, Fly, Haste, nondetection. 4th -- Fire Trap, Improved Invisibility, Summon Monster IV, Wall of Ice. 5th -- Hold Monster, Mind Fog, Teleport, Wall of Iron. 6th -- Disintegrate, Eyebite, Stone to Flesh. 7th -- Control Undead, Summon Monster VII.</p></blockquote><p></p>
[QUOTE="Kyramus, post: 842476, member: 7072"] ILA member Sokki at 20th level, he could always be bumped up if needed. He is not a front line person, he prefers distance fighting, which reflects why he has low ac. He also attacks from invisibility or from hiding. His favorite tactic is to use improved invisibility and nondetection, then fire off a few flesh to stone. His trademark is leaving stone bodies with disintegrated heads (victims). Sokki uses change self liberally to throw off accurate descriptions of him. Sokki, male human Rog4/Sor16: CR 20; Size M (5 ft., 10 in. tall); HD 4d6+4 + 16d4+16; hp 71; Init +4 (+4 Dex); Spd 30 ft.; AC 14 (+4 Dex); Attack +12/+7/+2 (+11 Base, +1 Str) melee, or +15/+10/+5 (+11 Base, +4 Dex) ranged; SV Fort +7 (+6 Base, +1 Con), Ref +13 (+9 Base, +4 Dex), Will +13 (+11 Base, +2 Wis); AL CE; Str 12 (+1), Dex 18 (+4), Con 13 (+1), Int 19 (+4), Wis 15 (+2), Cha 17 (+3). Languages Spoken: Abyssal, Celestial, Common, Elven, Terran. Skills and feats: Appraise +12 (+8 Rank, +4 Int), Balance +11.5 (+7.5 Rank, +4 Dex), Concentration +17 (+16 Rank, +1 Con), Craft +19 (+15 Rank, +4 Int), Disable device +11 (+7 Rank, +4 Int), Escape artist +8.5 (+4.5 Rank, +4 Dex), Hide +7.5 (+3.5 Rank, +4 Dex), Innuendo +9.5 (+7.5 Rank, +2 Wis), Intimidate +10 (+7 Rank, +3 Cha), Jump +9 (+8 Rank, +1 Str), Knowledge (arcana) +23 (+19 Rank, +4 Int), Knowledge (religion) +6.5 (+2.5 Rank, +4 Int), Listen +4 (+2 Wis, +2 Alertness), Move silently +4 (+4 Dex), Open lock +11.5 (+7.5 Rank, +4 Dex), Perform +10.5 (+7.5 Rank, +3 Cha), Profession +21 (+19 Rank, +2 Wis), Scry +22 (+18 Rank, +4 Int), Spot +11.5 (+7.5 Rank, +2 Wis, +2 Alertness), Swim +9 (+8 Rank, +1 Str), Use magic device +8 (+5 Rank, +3 Cha), Use rope +10.5 (+6.5 Rank, +4 Dex), Wilderness lore +11.5 (+9.5 Rank, +2 Wis); Alertness, Blind-fight, Craft rod, Craft wondrous item, Heighten spell, Scribe scroll, Track, Weapon focus (crossbow, heavy). Possessions: (stats above do not include equipment shown) Weapons: Assasin's Dagger of Throwing Illuminating +3 Light Crossbow Illuminating +1 Rapier [32957 gp; Approximately 10 pounds] Ammunition: +1 Light Bolts (x19) +3 Light Bolts (x13) [23478 gp; Approximately 3 pounds] Armor: [0 gp; Approximately 0 pounds] Potions: Potion of Glibness Potion of Cure Moderate Wounds Potion of Cure Serious Wounds (x2) Potion of Haste Potion of Swimming (x2) Potion of Cat's Grace (x2) Potion of Nondetection [4700 gp; Approximately 1 pounds] Scrolls: Scroll [arcane, caster level 11; Globe of Invulnerability] Scroll [arcane, caster level 5; Vampiric Touch; Fly] Scroll [arcane, caster level 5; Halt Undead; Protection from Arrows; Spectral Hand; Magic Circle Against Law] Scroll [arcane, caster level 13; Dismissal; Bigby's Grasping Hand] [7075 gp; Approximately 2 pounds] Rings: [0 gp; Approximately 0 pounds] Wondrous: Bottle of Air Necklace of Fireballs (VII) Cloak of Resistance +4 Bracers of Armor +6 [90200 gp; Approximately 0 pounds] Rods, Staves & Wands: [0 gp; Approximately 0 pounds] OTHER WEALTH: 1773pp, 17042gp, 2sp, 23cp, 21 Gems[70gp Citrine; 110gp Tourmaline; 500gp Large Tourmaline; 6000gp Blue-White Diamond; 1000gp Rich Purple Corundum; 400gp Large White Pearl; 90gp Deep Green Spinel; 500gp Deep Blue Spinel; 90gp Golden Pearl; 100gp Red Spinel; 70gp Smoky Quartz; 1000gp Black Opal; 1200gp Fiery Yellow Corundum; 70gp Peridot; 500gp Violet Garnet; 1000gp Blue Sapphire; 1000gp Star Ruby; 1000gp White Opal; 6000gp Blue-White Diamond; 6000gp Pink Diamond; 110gp Amber Stone; ] Sorcerer Spells Known (6/7/7/7/6/6/6/5): 0th -- Arcane Mark, Dancing Lights, Daze, Detect Magic, Ghost Sound, Light, Mage Hand, Prestidigitation, Read Magic. 1st -- Change Self, Chill Touch, Identify, Magic Missile, Summon Monster I. 2nd -- Blindness/Deafness, Daylight, Flaming Sphere, Invisibility, Web. 3rd -- Fireball, Fly, Haste, nondetection. 4th -- Fire Trap, Improved Invisibility, Summon Monster IV, Wall of Ice. 5th -- Hold Monster, Mind Fog, Teleport, Wall of Iron. 6th -- Disintegrate, Eyebite, Stone to Flesh. 7th -- Control Undead, Summon Monster VII. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
League of Assassins - Concluded.
Top