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<blockquote data-quote="MatrexsVigil" data-source="post: 1921762" data-attributes="member: 14259"><p>Well, I figured he had house ties once and after he warred against those who had killed his parents for a while, the house severed ties to keep thier hands from becoming dirty. Don't need everyone knowing that your best inventor went a little 'crazy.'</p><p> </p><p> How much background are you looking for? Enough to fill a paragraph or a page? I don't want to write and write when all you want is a few sentences. ^^</p><p> </p><p> In any case, here he is, sans history... I need to read the Eberron book a little more to have the history sound accurate.</p><p> </p><p> Name: Enden Male human Artificer/Swashbuckler; 6000 XP; Medium humanoid; HD 4d10+4; hp 38; Init +3; Spd 30 ft.; AC 13, touch 13, flat-footed 10; Base Atk +4; Grp +5; Atk +7 ranged (1d8, 19-20/x2, 80ft lightcrossbow),+7 ranged (1d4+1, 19-20/x2, 10ft dagger) or +7 melee (, some sort of magical whip); SA ; SQ ; AL NG; AP 6; SV Fort +5, Ref +5, Will +4; Str 12, Dex 16, Con 12, Int 19, Wis 10, Cha 12.</p><p> </p><p> Skills and Feats: Appraise +6, Balance +6, Bluff +4, Climb +4, Concentration +4, Craft(alchemy) +7, Craft(weaponsmithing) +1, Craft(blacksmithing) +7, Craft(jewelrycrafting) +3,Diplomacy +2, Disable Device +6, Escape Artist +5, Jump +4, Knowledge(arcana) +7, Knolwedge(architecture and engineering) +7, Knowledge(the planes) +7, Open Lock +7, Search +8, Speak Language (Elven, Dwarven) Spellcraft +8, Swim +1 Tumble +10, Use Magic Device +8;Exceptional Artisan[First], Extraordianry Artisan[First], Legendary Artisan[First], Exotic Weapon Proficiency(whip) [Second], Combat Expertise[Third], Improved Disarm[Fourth], Extend Spell[Class], Scribe Scroll[Class], Brew Potion[Class], Craft Wonderous Item[Class], Craft Homunculus[Class].</p><p> </p><p> Languages: Common, Ignan, Auran, Terran, Aquan, Dwarven, Elven.</p><p> </p><p> Racial Abilties: Medium-size, 30ft move, +4 Skill points at level one, +1 Skill point per level after first, Bonus Feat.</p><p> </p><p> Class Abilities: Weapon & Armor Proficiencies (simple weapons, light and medium armor, all shields minus tower shield), Artificer Knowledge (Can make check to see if item is magical, +8 bonus, takes one round of study, DC 15), Artisan Bonus (+2 bonus to Use Magic Item checks for items which he already has the creation feat), Disable Trap (Can make Search checks to find traps with DCs higher than 20), Item Creation (Can make magic items for which he does not have the prerequested spell, DC 20 + caster level), Scribe Scroll, Craft Reserve 80pts (Can substitute points for XP in item creation), Brew Potion, Craft Wonderous Item, Craft Homunculus, Bonus Feat (Extend Spell); Weapon & Armor Proficiencies (simple and martial weapons, light armor), Weapon Finess, Grace +1 (+1 bonus to Reflex saves), Insightful Strike (Add Int bonus plus Str bonus for damage with light/Weapon Finess-able weapons).</p><p> </p><p> Infusions per Day (4/3) DC 14+infusion level; Caster Level 4th.</p><p> </p><p>Possessions: Little under 500gp spent, 90 lbs.</p><p> Dagger(2), Light Crossbow, 20 bolts, Artisan’s tools, masterwork, Backpack, Bedroll, Blanket, winter, Candle(5), Canvas (sq. yd.), Case, map or scroll(11), Chalk, 10 piece, Explorer’s outfit, Fishhook, Flint and steel, Ink (1 oz. vial), Inkpen, Mirror, small steel, Oil(3), Paper(5), Pouch belt, Rations trail(7), Rope silk (50 ft.), Sack(2), Sealing wax, Sewing needle, Signet ring, Torch, Vial(10), Waterskin, Whetstone, Acid(4), Acidic Fire(4), Alchemist’s fire(4),Alchemist's frost(4), Alchemist's spark(4), Antitoxin(4), Everburning torch, Smokestick(4), Sunrod(4),Thunderstone(4), Tindertwig(4). </p><p> </p><p> Created Magic Items (XP cost): Potion of Barkskin(9), Potion of Fly(23), Potion of Cure Light Wounds(2), Potion of Cure Light Wounds(2), Potion of Cure Light Wounds(2), Potion of Jump(2), Potion of Invisibility(9), Potion of Spider Climb(2), Potion of Waterbreathing(23), Scroll of Fireball(12), Scroll of Lightning Bolt(12), Scroll of Dispel Magic(12), Scroll of Summon Monster I(1), Scroll of Summon Monster III(12), Scroll of Summon Monster III(12), Scroll of Speak with Animals(12), Scroll of Web(5), Scroll of Charm Animal(1), Scroll of Floating Disk(1), Scroll of Mount(1), Wand of Magic Missle(23), Wand of Burning Hands(23). </p><p> </p><p> Stuff I still need/want: Whip with an elemental attack or larger amount of lethal damage, the equivalent of Gnomish many-pocket armor, glove of storing, bag of holding above anything else, a bunch of small, odd items used for random situations, his homunculus, anything to help him be a master of unique sitations.</p><p> </p><p> Age: 23, Height: 5'11", Weight 165lbs, Hair: Short cut black with blue tips, Eyes: Dark Green.</p><p> </p><p> </p><p> -P.C.</p></blockquote><p></p>
[QUOTE="MatrexsVigil, post: 1921762, member: 14259"] Well, I figured he had house ties once and after he warred against those who had killed his parents for a while, the house severed ties to keep thier hands from becoming dirty. Don't need everyone knowing that your best inventor went a little 'crazy.' How much background are you looking for? Enough to fill a paragraph or a page? I don't want to write and write when all you want is a few sentences. ^^ In any case, here he is, sans history... I need to read the Eberron book a little more to have the history sound accurate. Name: Enden Male human Artificer/Swashbuckler; 6000 XP; Medium humanoid; HD 4d10+4; hp 38; Init +3; Spd 30 ft.; AC 13, touch 13, flat-footed 10; Base Atk +4; Grp +5; Atk +7 ranged (1d8, 19-20/x2, 80ft lightcrossbow),+7 ranged (1d4+1, 19-20/x2, 10ft dagger) or +7 melee (, some sort of magical whip); SA ; SQ ; AL NG; AP 6; SV Fort +5, Ref +5, Will +4; Str 12, Dex 16, Con 12, Int 19, Wis 10, Cha 12. Skills and Feats: Appraise +6, Balance +6, Bluff +4, Climb +4, Concentration +4, Craft(alchemy) +7, Craft(weaponsmithing) +1, Craft(blacksmithing) +7, Craft(jewelrycrafting) +3,Diplomacy +2, Disable Device +6, Escape Artist +5, Jump +4, Knowledge(arcana) +7, Knolwedge(architecture and engineering) +7, Knowledge(the planes) +7, Open Lock +7, Search +8, Speak Language (Elven, Dwarven) Spellcraft +8, Swim +1 Tumble +10, Use Magic Device +8;Exceptional Artisan[First], Extraordianry Artisan[First], Legendary Artisan[First], Exotic Weapon Proficiency(whip) [Second], Combat Expertise[Third], Improved Disarm[Fourth], Extend Spell[Class], Scribe Scroll[Class], Brew Potion[Class], Craft Wonderous Item[Class], Craft Homunculus[Class]. Languages: Common, Ignan, Auran, Terran, Aquan, Dwarven, Elven. Racial Abilties: Medium-size, 30ft move, +4 Skill points at level one, +1 Skill point per level after first, Bonus Feat. Class Abilities: Weapon & Armor Proficiencies (simple weapons, light and medium armor, all shields minus tower shield), Artificer Knowledge (Can make check to see if item is magical, +8 bonus, takes one round of study, DC 15), Artisan Bonus (+2 bonus to Use Magic Item checks for items which he already has the creation feat), Disable Trap (Can make Search checks to find traps with DCs higher than 20), Item Creation (Can make magic items for which he does not have the prerequested spell, DC 20 + caster level), Scribe Scroll, Craft Reserve 80pts (Can substitute points for XP in item creation), Brew Potion, Craft Wonderous Item, Craft Homunculus, Bonus Feat (Extend Spell); Weapon & Armor Proficiencies (simple and martial weapons, light armor), Weapon Finess, Grace +1 (+1 bonus to Reflex saves), Insightful Strike (Add Int bonus plus Str bonus for damage with light/Weapon Finess-able weapons). Infusions per Day (4/3) DC 14+infusion level; Caster Level 4th. Possessions: Little under 500gp spent, 90 lbs. Dagger(2), Light Crossbow, 20 bolts, Artisan’s tools, masterwork, Backpack, Bedroll, Blanket, winter, Candle(5), Canvas (sq. yd.), Case, map or scroll(11), Chalk, 10 piece, Explorer’s outfit, Fishhook, Flint and steel, Ink (1 oz. vial), Inkpen, Mirror, small steel, Oil(3), Paper(5), Pouch belt, Rations trail(7), Rope silk (50 ft.), Sack(2), Sealing wax, Sewing needle, Signet ring, Torch, Vial(10), Waterskin, Whetstone, Acid(4), Acidic Fire(4), Alchemist’s fire(4),Alchemist's frost(4), Alchemist's spark(4), Antitoxin(4), Everburning torch, Smokestick(4), Sunrod(4),Thunderstone(4), Tindertwig(4). Created Magic Items (XP cost): Potion of Barkskin(9), Potion of Fly(23), Potion of Cure Light Wounds(2), Potion of Cure Light Wounds(2), Potion of Cure Light Wounds(2), Potion of Jump(2), Potion of Invisibility(9), Potion of Spider Climb(2), Potion of Waterbreathing(23), Scroll of Fireball(12), Scroll of Lightning Bolt(12), Scroll of Dispel Magic(12), Scroll of Summon Monster I(1), Scroll of Summon Monster III(12), Scroll of Summon Monster III(12), Scroll of Speak with Animals(12), Scroll of Web(5), Scroll of Charm Animal(1), Scroll of Floating Disk(1), Scroll of Mount(1), Wand of Magic Missle(23), Wand of Burning Hands(23). Stuff I still need/want: Whip with an elemental attack or larger amount of lethal damage, the equivalent of Gnomish many-pocket armor, glove of storing, bag of holding above anything else, a bunch of small, odd items used for random situations, his homunculus, anything to help him be a master of unique sitations. Age: 23, Height: 5'11", Weight 165lbs, Hair: Short cut black with blue tips, Eyes: Dark Green. -P.C. [/QUOTE]
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