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<blockquote data-quote="sidonunspa" data-source="post: 6417977" data-attributes="member: 4360"><p>But again that's the issue.. </p><p></p><p>most stores have events, every day, and have a D&D/Pathfinder/RPG night </p><p></p><p>I know the ones down here have Magic/Yo-Gi-Oh/Warhammer 40k/and other game nights..</p><p></p><p>and attempting to play an RPG when a store is filled with 60 CCG players is NOT fun... we attempted to play the box set at the store and give up after 30 min (it was way too loud) </p><p></p><p>only night open night for RPGs is on Tuesday.... ya.. gaming on a Tuesday is right out of the question for anyone with kids.</p><p></p><p>So, we are back to the same issue... no Spontaneous/Casual 4 hour game slot support for people at home or who live far away from a gaming store. </p><p></p><p>I'm seriously at a loss, </p><p></p><p>Does the campaign not see the loss in potential players? </p><p></p><p>I know they keep saying "we are not competing for players" but they ARE... players can dedicate X hours per week to a game... your fighting for those hours...</p><p></p><p>putting your head in the sand is not going to help</p><p></p><p>Two living campaigns, one goes out of its way to be accessible to all kinds of players, the other puts up roadblocks... not hard to see which one will win in total player numbers.</p></blockquote><p></p>
[QUOTE="sidonunspa, post: 6417977, member: 4360"] But again that's the issue.. most stores have events, every day, and have a D&D/Pathfinder/RPG night I know the ones down here have Magic/Yo-Gi-Oh/Warhammer 40k/and other game nights.. and attempting to play an RPG when a store is filled with 60 CCG players is NOT fun... we attempted to play the box set at the store and give up after 30 min (it was way too loud) only night open night for RPGs is on Tuesday.... ya.. gaming on a Tuesday is right out of the question for anyone with kids. So, we are back to the same issue... no Spontaneous/Casual 4 hour game slot support for people at home or who live far away from a gaming store. I'm seriously at a loss, Does the campaign not see the loss in potential players? I know they keep saying "we are not competing for players" but they ARE... players can dedicate X hours per week to a game... your fighting for those hours... putting your head in the sand is not going to help Two living campaigns, one goes out of its way to be accessible to all kinds of players, the other puts up roadblocks... not hard to see which one will win in total player numbers. [/QUOTE]
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