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<blockquote data-quote="Riley37" data-source="post: 6560280" data-attributes="member: 6786839"><p>Yes, that's why we're splitting!</p><p></p><p>Group Alpha started at the FLGS, with HotDQ, then the PCs moved to Phlan for Expeditions: two of the Defiance in Phlan stories, Tales Trees Tell, Courting of Fire, Shadows over Moonsea. Group Alpha will, starting this week, become Group Gamma; they will play at a member's house, and become "Home Play" or possibly drop off the WotC radar. Preventing Tiamat's jailbreak will be the main challenge for this set of PCs, and the Cult has noticed their interference and plans to nip them in the bud. I haven't yet read RoT, to assess whether that's next for Group Gamma.</p><p></p><p>Group Beta will start 26 hours from this post, at the FLGS, under AL rules. Some players from Group Alpha are not joining Group Gamma; if those players show up at the FLGS, then they may not continue their Group Alpha PCs in the Group Beta sessions at the FLGS.</p><p></p><p>Well, there's one exception I might allow, but he'd be stuck at Level 4 for as long as Group Beta is in Tier 1. Also, I would ask the player to run his PC in a "support" role. Since the PC is a Lore Bard, this is a natural fit. Cutting Words, applied to damage rolls when monsters hit the Level 1 PCs, might reduce mortality. He might use most of his spell slots giving Heroism to other PCs, and occasional Invisibility.</p><p></p><p>Hm, except that PC has already played in two of the Defiance missions... problematic.</p><p></p><p> I hope that the FLGS will, over time, attract new players into Group Beta. If needed, I have a few ideas, for example visiting the FLGS's MtG meetings and pitching them on trying D&D. (Hoping mostly for teenage-or-older, relatively-mature converts from CCG to TRPG.) At present, though, the problem is "no room at the inn".</p><p></p><p>The set of stories I posted is my plan for the start of Group Beta.</p><p></p><p>"Encourage new players to DM, running Expeditions on a different day. The XP they earn can get them to the higher level table."</p><p>Alas, the FLGS is pretty much booked with other events, mostly CCG, all other days of the week.</p><p>Also, getting the store's permission is not so easy. It took them about three weeks to give me permission to DM under their roof. That said, maybe in the long run they'd let a newbie DM run a session when the store has a Saturday with no other special events planned.</p><p></p><p>Anyways, thanks for the suggestions and for the encouragement.</p></blockquote><p></p>
[QUOTE="Riley37, post: 6560280, member: 6786839"] Yes, that's why we're splitting! Group Alpha started at the FLGS, with HotDQ, then the PCs moved to Phlan for Expeditions: two of the Defiance in Phlan stories, Tales Trees Tell, Courting of Fire, Shadows over Moonsea. Group Alpha will, starting this week, become Group Gamma; they will play at a member's house, and become "Home Play" or possibly drop off the WotC radar. Preventing Tiamat's jailbreak will be the main challenge for this set of PCs, and the Cult has noticed their interference and plans to nip them in the bud. I haven't yet read RoT, to assess whether that's next for Group Gamma. Group Beta will start 26 hours from this post, at the FLGS, under AL rules. Some players from Group Alpha are not joining Group Gamma; if those players show up at the FLGS, then they may not continue their Group Alpha PCs in the Group Beta sessions at the FLGS. Well, there's one exception I might allow, but he'd be stuck at Level 4 for as long as Group Beta is in Tier 1. Also, I would ask the player to run his PC in a "support" role. Since the PC is a Lore Bard, this is a natural fit. Cutting Words, applied to damage rolls when monsters hit the Level 1 PCs, might reduce mortality. He might use most of his spell slots giving Heroism to other PCs, and occasional Invisibility. Hm, except that PC has already played in two of the Defiance missions... problematic. I hope that the FLGS will, over time, attract new players into Group Beta. If needed, I have a few ideas, for example visiting the FLGS's MtG meetings and pitching them on trying D&D. (Hoping mostly for teenage-or-older, relatively-mature converts from CCG to TRPG.) At present, though, the problem is "no room at the inn". The set of stories I posted is my plan for the start of Group Beta. "Encourage new players to DM, running Expeditions on a different day. The XP they earn can get them to the higher level table." Alas, the FLGS is pretty much booked with other events, mostly CCG, all other days of the week. Also, getting the store's permission is not so easy. It took them about three weeks to give me permission to DM under their roof. That said, maybe in the long run they'd let a newbie DM run a session when the store has a Saturday with no other special events planned. Anyways, thanks for the suggestions and for the encouragement. [/QUOTE]
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