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Learning How To Roleplay Non-Hack
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<blockquote data-quote="I'm A Banana" data-source="post: 474157" data-attributes="member: 2067"><p>A lot of this was probably left out because it will vary significantly from DM to DM.</p><p></p><p>Some cities you can, some cities you can't. Some kings are sociable, some aren't. In a fantasy universe, there's no reason one would have to adhere to even the most fundamental of the pseudo-medieval mindset.</p><p></p><p>And to harken back to older D&D: "Do some research."</p><p></p><p>Not that I wouldn't like an example of this (this should probably be something campaign settings, definately) wouldn't be helpful. Just that any example of this isn't going to be generic, and will be completely useless for any DM's who don't run things the way the author says to. </p><p></p><p>I wouldn't be against it, but I hardly think it's a nessecity...</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 474157, member: 2067"] A lot of this was probably left out because it will vary significantly from DM to DM. Some cities you can, some cities you can't. Some kings are sociable, some aren't. In a fantasy universe, there's no reason one would have to adhere to even the most fundamental of the pseudo-medieval mindset. And to harken back to older D&D: "Do some research." Not that I wouldn't like an example of this (this should probably be something campaign settings, definately) wouldn't be helpful. Just that any example of this isn't going to be generic, and will be completely useless for any DM's who don't run things the way the author says to. I wouldn't be against it, but I hardly think it's a nessecity... [/QUOTE]
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