Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Learning... independant of level...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="UngeheuerLich" data-source="post: 5795322" data-attributes="member: 59057"><p>One of the biggest shortcomings of 4e IMHO is the impossibility to learn new powers by training. I am not speaking of grandmaster training (which I see as a patch actually), but the aquisition of new wizards spells or new exploits during a level.</p><p></p><p>One of the most rewarding things of earlier editions was improving your character over the standard for a level. A wizard gains 2 spells per level through his own studies, but if he was lucky, he could find a spellbook and learn another spell.</p><p>In our ADnD games, we allowed fighters to train in additional weapons when he found them. I could easily imagine a system where a fighter can learn new tricks.</p><p></p><p>The framework of 4e is not bad. But I would have liked it, if it was possible, that you can learn additional powers of a given level, but in a fight you may only be able to use one of them... or even better, male a system that allows for exploits a certain number of times and you may chose which of those exploits you use.</p><p></p><p>Power attack and power attack enhancing feats of mordekainens emporiom are not unlike the system I envision... but I really don´t like the idea that broadening your characters abilities should cost a limited resource... IMHO roleplaying and the effort to gain those abilities should decide how many you get... not the number of feats spent.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 5795322, member: 59057"] One of the biggest shortcomings of 4e IMHO is the impossibility to learn new powers by training. I am not speaking of grandmaster training (which I see as a patch actually), but the aquisition of new wizards spells or new exploits during a level. One of the most rewarding things of earlier editions was improving your character over the standard for a level. A wizard gains 2 spells per level through his own studies, but if he was lucky, he could find a spellbook and learn another spell. In our ADnD games, we allowed fighters to train in additional weapons when he found them. I could easily imagine a system where a fighter can learn new tricks. The framework of 4e is not bad. But I would have liked it, if it was possible, that you can learn additional powers of a given level, but in a fight you may only be able to use one of them... or even better, male a system that allows for exploits a certain number of times and you may chose which of those exploits you use. Power attack and power attack enhancing feats of mordekainens emporiom are not unlike the system I envision... but I really don´t like the idea that broadening your characters abilities should cost a limited resource... IMHO roleplaying and the effort to gain those abilities should decide how many you get... not the number of feats spent. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Learning... independant of level...
Top