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General Tabletop Discussion
D&D Older Editions
Learning the arts of war from other games (esp. 13th Age)
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<blockquote data-quote="jayoungr" data-source="post: 6821105" data-attributes="member: 6702445"><p>Well--why <em>not</em> let them last until a long rest? But to help balance that, I think you should start the adventuring day with 0. Possibly you could put a cap on them as well ... Proficiency x2, maybe? I'm just spitballing here.</p><p></p><p>How many rounds does your average combat go? You may represent the upper edge of the spectrum of what's typical for 5E.</p><p></p><p></p><p>IIRC it was 3E. When I get the chance and have my book handy, I'll try to dig into the SWSE Noble and see if there's anything that could be ported to 5E. The thing that intrigues me about the SWSE Noble is that it's a support class in a game that has no resurrection and very little in-combat healing. Some of that is due to the system itself, of course--the Condition Track, where you can be worn down to ineffectiveness instead of being fully capable until downed, is a big factor--but still, there might be a few nuggets to mine.</p><p></p><p></p><p>I've had them happen, but I wouldn't say 10% of the time. I consider them a sign that I didn't make the encounter hard enough. Without actually checking my previous combat records, I'd say two to four rounds is more usual.</p></blockquote><p></p>
[QUOTE="jayoungr, post: 6821105, member: 6702445"] Well--why [i]not[/i] let them last until a long rest? But to help balance that, I think you should start the adventuring day with 0. Possibly you could put a cap on them as well ... Proficiency x2, maybe? I'm just spitballing here. How many rounds does your average combat go? You may represent the upper edge of the spectrum of what's typical for 5E. IIRC it was 3E. When I get the chance and have my book handy, I'll try to dig into the SWSE Noble and see if there's anything that could be ported to 5E. The thing that intrigues me about the SWSE Noble is that it's a support class in a game that has no resurrection and very little in-combat healing. Some of that is due to the system itself, of course--the Condition Track, where you can be worn down to ineffectiveness instead of being fully capable until downed, is a big factor--but still, there might be a few nuggets to mine. I've had them happen, but I wouldn't say 10% of the time. I consider them a sign that I didn't make the encounter hard enough. Without actually checking my previous combat records, I'd say two to four rounds is more usual. [/QUOTE]
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Learning the arts of war from other games (esp. 13th Age)
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