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Least Belivable aspect of D&D?
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<blockquote data-quote="clockworkjoe" data-source="post: 24747" data-attributes="member: 1321"><p>Look at a lot of published modules. I'll use Night Below as I'm familar with it.</p><p></p><p>Basically, over 75% of the NPCs over level 5 have at least one magic item. Everyone from the town's woodsman to every enemy human type NPC over level 5 has got some permanent magic item or items. And pretty much every module is like this, especially for adventures designed for parties above level 5. </p><p></p><p>Almost all campaigns in my experience give out some permanent magic item to players once they get past level 3 or so, and usually before then. Given that in most campaign worlds, there would be at least a good few hundred dozen adventurers running around and numerous higher up NPCs (Head priests, fighter lords etc), there almost has to be literally hundreds if not thousands of permanent magic items. Where do these magic items come from? And yes they are durable and can last a long time, magic items are put through insane amounts of abuse, from rust monsters to area effect spells to just plain wear and tear.</p><p></p><p>edit to say yes I'm sorry I misspelled abudance. I'm tired <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="clockworkjoe, post: 24747, member: 1321"] Look at a lot of published modules. I'll use Night Below as I'm familar with it. Basically, over 75% of the NPCs over level 5 have at least one magic item. Everyone from the town's woodsman to every enemy human type NPC over level 5 has got some permanent magic item or items. And pretty much every module is like this, especially for adventures designed for parties above level 5. Almost all campaigns in my experience give out some permanent magic item to players once they get past level 3 or so, and usually before then. Given that in most campaign worlds, there would be at least a good few hundred dozen adventurers running around and numerous higher up NPCs (Head priests, fighter lords etc), there almost has to be literally hundreds if not thousands of permanent magic items. Where do these magic items come from? And yes they are durable and can last a long time, magic items are put through insane amounts of abuse, from rust monsters to area effect spells to just plain wear and tear. edit to say yes I'm sorry I misspelled abudance. I'm tired :) [/QUOTE]
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