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Leaving the Game: An Interview with Robert Bohl
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<blockquote data-quote="Reynard" data-source="post: 8037484" data-attributes="member: 467"><p>It's sad the way this industry eats up creative people. A big part of that is the meager pay. Add to that the stress of publishing and it is easy to see why careers are short. As someone who does freelance writing on occasion just as a hobby (in other words, I don't rely on the money for anything) I am still appalled by how poorly RPG creators are paid (when they are paid at all) and how backward the industry is in regards to royalties. Add to that the fact that the success of RPG cons is based almost entirely on volunteers and the industry doesn't have a great look. I hesitate to use the word "exploitative" but it's close.</p></blockquote><p></p>
[QUOTE="Reynard, post: 8037484, member: 467"] It's sad the way this industry eats up creative people. A big part of that is the meager pay. Add to that the stress of publishing and it is easy to see why careers are short. As someone who does freelance writing on occasion just as a hobby (in other words, I don't rely on the money for anything) I am still appalled by how poorly RPG creators are paid (when they are paid at all) and how backward the industry is in regards to royalties. Add to that the fact that the success of RPG cons is based almost entirely on volunteers and the industry doesn't have a great look. I hesitate to use the word "exploitative" but it's close. [/QUOTE]
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Leaving the Game: An Interview with Robert Bohl
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