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Leaving the Game: An Interview with Robert Bohl
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<blockquote data-quote="aramis erak" data-source="post: 8039386" data-attributes="member: 6779310"><p>I can't cook at home for what McDonalds charges. Scale efficiency is a real factor of economics. </p><p>For me to buy a pack of patties (10) is about $8. Each pack of 8 buns is $5. The smallest bottle of ketchup is $2. Mustard $2. Pickle slices $2. Dehydrated onlion slivers $5. If I'm willing to make 50+ burgers, I can almost match McDonalds... until I add my cooking time at minimum wage.</p><p>So, 0.80+ 0.65+0.10+0.10+0.20+0.05= $1.95 per burger, vs McDonald's $1.75 or so If I'm making 50 in an hour, that's another $10/50=$0.20 each in labor, plus heating costs....</p><p></p><p>At which point, McDonald's only disadvantage is not being able to accept food stamps and WIC... </p><p>(It's worth noting that McDonalds and Burger King generally average out to under $0.03 profit per $1 income. A good day at a suburban McDonalds can do $20,000.00 or more. The Downtown Anchorage one is said to have had a number of $50,000 days, and that store's manager said their store's typical margin is $0.01 per $1... so a $500 profit for the owner.)</p><p></p><p>And as for french cuisine? I can't beat Marx Brothers' $30 a plate for the quality of materials, because they can buy for lower costs per unit than I can.</p><p></p><p>Gaming? Modules and rulesets are entirely time-based. If a module sells for $2 and saves me even an hour, and is fun, it's beating my time at the minimum legal wage. </p><p></p><p>My average home made adventure takes me 3 hours, for about 4-6 hours of play. It's barely schematic enough for someone else to possibly use (tho' one guy loved my ready-sheets for HotDQ - he had a copy of the book, so I had no issue sharing it with him)... and constituted about 1 hour of prep per 3-4 hours of play. The book took about 50 hours, and prep took about 12, so the $50 book needed to save me 5 hours... </p><p></p><p>Now, I've not worked for minimum wage in decades. My actual pay in my last position was $125 for 7.5 hours on the clock - about $15 an hour -, but that included 40 min duty-free lunch time and half-an-hour of planning/break time, while the minimum was $8.50 at the time. So, realistically, I should be using $18 or so per hour.</p><p></p><p>There are other intangibles to add to the equation tho- modules are inherently less responsive to players than my homebrew, and restrict me to their setting, in exchange for that saved prep time.</p><p></p><p>Plus the opportunity cost of things I myself wouldn't come up with.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 8039386, member: 6779310"] I can't cook at home for what McDonalds charges. Scale efficiency is a real factor of economics. For me to buy a pack of patties (10) is about $8. Each pack of 8 buns is $5. The smallest bottle of ketchup is $2. Mustard $2. Pickle slices $2. Dehydrated onlion slivers $5. If I'm willing to make 50+ burgers, I can almost match McDonalds... until I add my cooking time at minimum wage. So, 0.80+ 0.65+0.10+0.10+0.20+0.05= $1.95 per burger, vs McDonald's $1.75 or so If I'm making 50 in an hour, that's another $10/50=$0.20 each in labor, plus heating costs.... At which point, McDonald's only disadvantage is not being able to accept food stamps and WIC... (It's worth noting that McDonalds and Burger King generally average out to under $0.03 profit per $1 income. A good day at a suburban McDonalds can do $20,000.00 or more. The Downtown Anchorage one is said to have had a number of $50,000 days, and that store's manager said their store's typical margin is $0.01 per $1... so a $500 profit for the owner.) And as for french cuisine? I can't beat Marx Brothers' $30 a plate for the quality of materials, because they can buy for lower costs per unit than I can. Gaming? Modules and rulesets are entirely time-based. If a module sells for $2 and saves me even an hour, and is fun, it's beating my time at the minimum legal wage. My average home made adventure takes me 3 hours, for about 4-6 hours of play. It's barely schematic enough for someone else to possibly use (tho' one guy loved my ready-sheets for HotDQ - he had a copy of the book, so I had no issue sharing it with him)... and constituted about 1 hour of prep per 3-4 hours of play. The book took about 50 hours, and prep took about 12, so the $50 book needed to save me 5 hours... Now, I've not worked for minimum wage in decades. My actual pay in my last position was $125 for 7.5 hours on the clock - about $15 an hour -, but that included 40 min duty-free lunch time and half-an-hour of planning/break time, while the minimum was $8.50 at the time. So, realistically, I should be using $18 or so per hour. There are other intangibles to add to the equation tho- modules are inherently less responsive to players than my homebrew, and restrict me to their setting, in exchange for that saved prep time. Plus the opportunity cost of things I myself wouldn't come up with. [/QUOTE]
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