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LEB Discussion Thread '10 Pt 2
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<blockquote data-quote="WEContact" data-source="post: 6016607" data-attributes="member: 69684"><p>Don't worry about, I'm just overjoyed that you aren't arguing that the Compendium is RAW, which people do on the CharOp boards all the time for some reason. o_0</p><p></p><p>Okay let's take this point by point.</p><ul> <li data-xf-list-type="ul">If you want to hit an important target with 2 encounters worth of saved aura points, you're gonna have to do it in encounter 3.</li> <li data-xf-list-type="ul">If one at-level MM3 standard attacks the Warlock once every round in a five round combat, the Warlock can expect to lose 75%-60% of their hitpoints. Obviously this is a gross generalization- I assume a 50% hit rate, and ignoring things like competent Defenders, enemy focus-fire, and the Warlock's inability to use Darkspiral to discourage attackers- but it gives us a ballpark idea of incoming damage per encounter.</li> <li data-xf-list-type="ul">Darkspiral Aura doesn't scale at all. By level 10, 12d6 is unlikely to even bloody a standard. Even then, at L10 a Dark Pact Warlock will need to spend an AP to finish off a bloodied standard.</li> <li data-xf-list-type="ul">A good Striker should be able to kill a standard monster alone in 3-4 rounds using only at-will powers, and be able to do the same in 1 round using encounter powers and/or an AP. In the very unlikely event that a Warlock managed to build up a 12d6 Aura every other encounter, what you'd have is a Striker which, every 2 or 3 encounters, can fulfill its role as a Striker. And even then it only works between levels 4 (when you can get the combo running) and 10 (when the damage stops being worth the effort).</li> </ul></blockquote><p></p>
[QUOTE="WEContact, post: 6016607, member: 69684"] Don't worry about, I'm just overjoyed that you aren't arguing that the Compendium is RAW, which people do on the CharOp boards all the time for some reason. o_0 Okay let's take this point by point. [LIST] [*]If you want to hit an important target with 2 encounters worth of saved aura points, you're gonna have to do it in encounter 3. [*]If one at-level MM3 standard attacks the Warlock once every round in a five round combat, the Warlock can expect to lose 75%-60% of their hitpoints. Obviously this is a gross generalization- I assume a 50% hit rate, and ignoring things like competent Defenders, enemy focus-fire, and the Warlock's inability to use Darkspiral to discourage attackers- but it gives us a ballpark idea of incoming damage per encounter. [*]Darkspiral Aura doesn't scale at all. By level 10, 12d6 is unlikely to even bloody a standard. Even then, at L10 a Dark Pact Warlock will need to spend an AP to finish off a bloodied standard. [*]A good Striker should be able to kill a standard monster alone in 3-4 rounds using only at-will powers, and be able to do the same in 1 round using encounter powers and/or an AP. In the very unlikely event that a Warlock managed to build up a 12d6 Aura every other encounter, what you'd have is a Striker which, every 2 or 3 encounters, can fulfill its role as a Striker. And even then it only works between levels 4 (when you can get the combo running) and 10 (when the damage stops being worth the effort). [/LIST] [/QUOTE]
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