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Legacy and Legend: M&M Game (Potential Open Slots)
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<blockquote data-quote="Silverlion" data-source="post: 1892159" data-attributes="member: 22023"><p>Alright. I'm going ahead with a Thursday game for now--Insight, Doc if you read this and are around let me know if either of you can do Thursday, if not I will work on a Friday game as well (although if you want me to use this same premise or a completely new one let me know--I do still want to run my Dark Fantasy game using M&M, or my Stellaris Rez campaign (Rom/Green Lantern style adventure Pl10...but with origins starting as alien or human recruits going through challenges) I'm pretty easy and I have time to do multiple games. Though I will want to know ASAP so I can get the work done and the games started.</p><p></p><p></p><p>Any more question get them in soon please so I can be ready to go this Thursday and Friday (respectively for whatever)</p><p></p><p></p><p>Playing Style:</p><p></p><p>I'd like to take a moment to address playng style, I very much like characters to work together to solve problems, so pming/discussing/suggesting plans amongst each other (preferably off the main screen for whatever chat medium) is encouraged. </p><p></p><p>I also use cut scenes from time to tiime, showing a bit of the world through things going on elsewhere that the characters have no knowledge of, but a comic book reader would. I rarely give much away but the idea is to not act on this information until your character could have it. </p><p></p><p>I also provide information that is extra, based on skills, stats, powers, backstory--something your character migiht know beyond the other heroes (for example our erstwhile jock/football player mght recognize a St. Bridget University star athlete by sight.)</p><p></p><p></p><p>In addition to this I run my game a lot like a comic book. (Using ads when I have to go AFK if I do..) and describing covers, first page and last panels as well as having a letters page. (I don't have to do this, so if it bothers you let me know, I just enjoy doing it.)</p><p></p><p>Since this is the first supers M&M game I'm running via chat. I ask your patience in regards to any rules gaffs. I also ask that if you have any rules issues you wait till the "letters" page or end of the game to discuss them. (Unless its absolutly critcal)</p><p></p><p> I have run numerous other games online. Including a 3.5 year Marvel Superhero Adventure Game (Saga) play by e-mail game. A BESM powered IRC game that lasted approximatly year, and my house supers system that has had a couple of online campaigns. </p><p></p><p>Add to that I've been runninng and playing RPG's in some form for 24 years as of September. So rest assured I'm out to make this fun.</p></blockquote><p></p>
[QUOTE="Silverlion, post: 1892159, member: 22023"] Alright. I'm going ahead with a Thursday game for now--Insight, Doc if you read this and are around let me know if either of you can do Thursday, if not I will work on a Friday game as well (although if you want me to use this same premise or a completely new one let me know--I do still want to run my Dark Fantasy game using M&M, or my Stellaris Rez campaign (Rom/Green Lantern style adventure Pl10...but with origins starting as alien or human recruits going through challenges) I'm pretty easy and I have time to do multiple games. Though I will want to know ASAP so I can get the work done and the games started. Any more question get them in soon please so I can be ready to go this Thursday and Friday (respectively for whatever) Playing Style: I'd like to take a moment to address playng style, I very much like characters to work together to solve problems, so pming/discussing/suggesting plans amongst each other (preferably off the main screen for whatever chat medium) is encouraged. I also use cut scenes from time to tiime, showing a bit of the world through things going on elsewhere that the characters have no knowledge of, but a comic book reader would. I rarely give much away but the idea is to not act on this information until your character could have it. I also provide information that is extra, based on skills, stats, powers, backstory--something your character migiht know beyond the other heroes (for example our erstwhile jock/football player mght recognize a St. Bridget University star athlete by sight.) In addition to this I run my game a lot like a comic book. (Using ads when I have to go AFK if I do..) and describing covers, first page and last panels as well as having a letters page. (I don't have to do this, so if it bothers you let me know, I just enjoy doing it.) Since this is the first supers M&M game I'm running via chat. I ask your patience in regards to any rules gaffs. I also ask that if you have any rules issues you wait till the "letters" page or end of the game to discuss them. (Unless its absolutly critcal) I have run numerous other games online. Including a 3.5 year Marvel Superhero Adventure Game (Saga) play by e-mail game. A BESM powered IRC game that lasted approximatly year, and my house supers system that has had a couple of online campaigns. Add to that I've been runninng and playing RPG's in some form for 24 years as of September. So rest assured I'm out to make this fun. [/QUOTE]
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