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<blockquote data-quote="Donovan Morningfire" data-source="post: 4719166" data-attributes="member: 39532"><p>Chagrins (Mas Amedda), Chiss, Klatoonians, Nagai, Yuuzhan Vong, Weequay, and Zeltrons in the front of the book. Sakiyans, Devaronians (same as the web enhancement), and Advosec (or however you spell it) buried in the NPC sections.</p><p></p><p></p><p>Quite a few. I don't have my book handy to list them all out, but there's new talents for every class, as well as some interesting feats (such as Attack Combo, which lets you score extra damage the following round if you smack them with multiple attacks this round). Gunslingers get a talent tree that makes the prestige class a good choice for rifle-toting PCs, as well as some good Jedi-hunter options for Bounty Hunters.</p><p></p><p></p><p>There's plenty of stuff that could be used for either eras. The two new prestige classes (Imperial Knight and Vong Shaper) are pretty heavily tied to the setting, but a lot of the other equipment is generic enough that it could be dropped into other settings without much difficulty. The vehicles and NPCs are pretty setting-specific, but that's true of all the campaign guides.</p><p></p><p>As for the statblocks, there's quite a few, but it would be easy enough to generalize most of them and use them under a different name/guise for your games.</p></blockquote><p></p>
[QUOTE="Donovan Morningfire, post: 4719166, member: 39532"] Chagrins (Mas Amedda), Chiss, Klatoonians, Nagai, Yuuzhan Vong, Weequay, and Zeltrons in the front of the book. Sakiyans, Devaronians (same as the web enhancement), and Advosec (or however you spell it) buried in the NPC sections. Quite a few. I don't have my book handy to list them all out, but there's new talents for every class, as well as some interesting feats (such as Attack Combo, which lets you score extra damage the following round if you smack them with multiple attacks this round). Gunslingers get a talent tree that makes the prestige class a good choice for rifle-toting PCs, as well as some good Jedi-hunter options for Bounty Hunters. There's plenty of stuff that could be used for either eras. The two new prestige classes (Imperial Knight and Vong Shaper) are pretty heavily tied to the setting, but a lot of the other equipment is generic enough that it could be dropped into other settings without much difficulty. The vehicles and NPCs are pretty setting-specific, but that's true of all the campaign guides. As for the statblocks, there's quite a few, but it would be easy enough to generalize most of them and use them under a different name/guise for your games. [/QUOTE]
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