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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Legacy Weapon rituals
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<blockquote data-quote="Vorput" data-source="post: 2964576" data-attributes="member: 35874"><p>Yeah, but my PCs were perfectly able to roleplay getting to the place where the ritual was to take place (which almost never involved a monestary if I remember my WoL flavor text correctly)- and spending the money to get there that it would actually cost. In the few weapons rituals I actually used (I thought the book was aterrible waste of money on the whole)- the PCs just roleplayed gettiong to the locations, spending a fraction of the required gold. I never could believe that in order to activate the weapon's special power, often a weapon and/or item which had NOTHING to do with elaborate ceremonies, you had to go through an elaborate ceremony to activate it... It stretched vermisilitude to me to have these items come with nice little pamphlets (albeit, yes- with research)- that listed exactly what robes, inscence, foods, etc. etc. etc. were needed to do a nebulous 'ceremony.'</p><p></p><p>And how about the ritual costs that involve fighting someone? My monk killed people with nothing to his name, why the heck would he need to spend 36k gold to kill them this time?</p><p></p><p>I thought the book on a whole was poorly planned... and am still kicking myself for paying 30 dollars for an idea I already had... I was drawn in by the cool flavor text which turned out to be annoyingly cliche.</p><p></p><p>K, done with my rant- now let us return the thread to its actual purpose.</p><p></p><p>I agree with Ogrork- if you're going to use WoL- you should help the PCs along in their quests with them... granting you're willing to have the entire party side-tracked on a quest for a single character, many times of which the party can't participate in.</p><p></p><p>Vorp</p></blockquote><p></p>
[QUOTE="Vorput, post: 2964576, member: 35874"] Yeah, but my PCs were perfectly able to roleplay getting to the place where the ritual was to take place (which almost never involved a monestary if I remember my WoL flavor text correctly)- and spending the money to get there that it would actually cost. In the few weapons rituals I actually used (I thought the book was aterrible waste of money on the whole)- the PCs just roleplayed gettiong to the locations, spending a fraction of the required gold. I never could believe that in order to activate the weapon's special power, often a weapon and/or item which had NOTHING to do with elaborate ceremonies, you had to go through an elaborate ceremony to activate it... It stretched vermisilitude to me to have these items come with nice little pamphlets (albeit, yes- with research)- that listed exactly what robes, inscence, foods, etc. etc. etc. were needed to do a nebulous 'ceremony.' And how about the ritual costs that involve fighting someone? My monk killed people with nothing to his name, why the heck would he need to spend 36k gold to kill them this time? I thought the book on a whole was poorly planned... and am still kicking myself for paying 30 dollars for an idea I already had... I was drawn in by the cool flavor text which turned out to be annoyingly cliche. K, done with my rant- now let us return the thread to its actual purpose. I agree with Ogrork- if you're going to use WoL- you should help the PCs along in their quests with them... granting you're willing to have the entire party side-tracked on a quest for a single character, many times of which the party can't participate in. Vorp [/QUOTE]
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