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General Tabletop Discussion
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Legacy Weapons Question
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<blockquote data-quote="cignus_pfaccari" data-source="post: 5680738" data-attributes="member: 14557"><p>I second emoplato's vote. Sell the damn thing. </p><p></p><p>If you have an artificer in the group, have them shard the weapon for XP so nobody else is tempted to waste their time on it. It's a public service!</p><p></p><p></p><p>I don't think the problem is "zomg it has penalties." Despite the penalties being annoying and making little sense, I can see that they bring the cost down. Would be nice if they, say, gave guidelines on that, so you could make your own that're roughly matched with the ones in the book.</p><p></p><p>The problem is that the weapons in WoL have so many disparate powers that aren't terribly useful, such that it's better to have a regular weapon and not eat the penalties, than a weapon that (for example) gives you a -1 to all attacks in exchange for being able to cast Feather Fall 1x/day, when you have the weapon in hand. It's potentially useful, but really, if you were going to need that, you'd just have a Feather Token or two tucked in your belt.</p><p></p><p>The ones in Bo9S are much nicer, generally, and are almost worth it, but I'd rather pay a full price to get extra abilities that I can choose, rather than eat penalties for a reduced cost for some weird ability packages.</p><p></p><p>Brad</p></blockquote><p></p>
[QUOTE="cignus_pfaccari, post: 5680738, member: 14557"] I second emoplato's vote. Sell the damn thing. If you have an artificer in the group, have them shard the weapon for XP so nobody else is tempted to waste their time on it. It's a public service! I don't think the problem is "zomg it has penalties." Despite the penalties being annoying and making little sense, I can see that they bring the cost down. Would be nice if they, say, gave guidelines on that, so you could make your own that're roughly matched with the ones in the book. The problem is that the weapons in WoL have so many disparate powers that aren't terribly useful, such that it's better to have a regular weapon and not eat the penalties, than a weapon that (for example) gives you a -1 to all attacks in exchange for being able to cast Feather Fall 1x/day, when you have the weapon in hand. It's potentially useful, but really, if you were going to need that, you'd just have a Feather Token or two tucked in your belt. The ones in Bo9S are much nicer, generally, and are almost worth it, but I'd rather pay a full price to get extra abilities that I can choose, rather than eat penalties for a reduced cost for some weird ability packages. Brad [/QUOTE]
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