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<blockquote data-quote="Hunter" data-source="post: 1196138" data-attributes="member: 14845"><p>I misinterpeted earlier and thought you meant formorian giants but formian observer/myrmarchs are just as cool!!!</p><p></p><p>Some ideas:</p><p></p><p>The Dragori race:</p><p>A reptilian race inhabiting the DragonSands-(supplement found at <a href="http://www.mysticeyegames.com" target="_blank">www.mysticeyegames.com</a>) The Dragon Empire founded before the Age of Ice, dominates the region and the Dragori themselves rule with force and an iron will.</p><p>Dragori are often cold and aloof from personal matters. They are very disciplined and logical. Arguments based on emotion or good and evil have no impact.</p><p>All Dragori have patterned scales. The specific patterns and colors vary from region to region, city to city and family to family.</p><p>While all Dragori subtypes are mediom humanoids, Dragori-Nen are at the large end and Dragori-Fehr are the small end. Nen are six to seven feet tall and 200 -300 lb. Fehr are four to five feet tall and 80-100lb. Dragori-Sah fall between at five to six fett tall and 120-180lb.</p><p>Dragori dominate the other races in the Desert. The Dragor Empire, while it allows other races to exist and even prosper, still favors its reptilian citizens. Most Dragori consider members of other races inferior until the individual proves otherwise.</p><p>Most Dragori are Lawful Neutral.</p><p>Dragori-nen Racial Traits</p><p>+4 Str, +2 Con,-2 Dex,-4 Cha</p><p>Nen are large tough and slow. The are the least emotional and expressive of the 3 Dragori sub races.</p><p>Medium Size</p><p>Speed 20ft</p><p>+2 save vs fire</p><p>+2 racial bonus to Hide</p><p>+2 Natural Armor</p><p>Improved Trip: Tail</p><p>Multi-Attack Feat: Tail and Weapon</p><p>Languages: Common, Draconic</p><p>Prehensile tail For combat extra attack improved trip Exotic Weapon on tail possible.</p><p>ECL+1</p><p>Favored Class: Fighter</p><p>Dragori-Fehr</p><p>Favored Class: Monk</p><p>Dragori-Sah</p><p>Favored Class: Sorceror</p><p>But I am sure you could extrapolate on this and make them Rangers, Clerics or whatever.</p><p>They can be found on the bluffside PDF I think its on RPG.net.</p><p></p><p>Also some more ideas:</p><p>Sand Lizard Men-with the appropriate classes of your desire.</p><p>Sand Dryders-same as LM</p><p>Scorpian Men-same as above</p><p>Or maybe something totally off the wall like half-human half-Dao Desert Dervishes. A whole nomadic society spawned by an ancient Dao who breeds with the desert people for ages to create his own dynasty. He still rules them all and his new halfbreed race has special abilities. Cowled and robed halfbreed humans with shining simitiars and white opaque djinni/dao eyes.</p><p>Maybe they also have a retinue of formorian desert giants to use against the Thri-kreen.</p><p></p><p>~H</p></blockquote><p></p>
[QUOTE="Hunter, post: 1196138, member: 14845"] I misinterpeted earlier and thought you meant formorian giants but formian observer/myrmarchs are just as cool!!! Some ideas: The Dragori race: A reptilian race inhabiting the DragonSands-(supplement found at [url]www.mysticeyegames.com[/url]) The Dragon Empire founded before the Age of Ice, dominates the region and the Dragori themselves rule with force and an iron will. Dragori are often cold and aloof from personal matters. They are very disciplined and logical. Arguments based on emotion or good and evil have no impact. All Dragori have patterned scales. The specific patterns and colors vary from region to region, city to city and family to family. While all Dragori subtypes are mediom humanoids, Dragori-Nen are at the large end and Dragori-Fehr are the small end. Nen are six to seven feet tall and 200 -300 lb. Fehr are four to five feet tall and 80-100lb. Dragori-Sah fall between at five to six fett tall and 120-180lb. Dragori dominate the other races in the Desert. The Dragor Empire, while it allows other races to exist and even prosper, still favors its reptilian citizens. Most Dragori consider members of other races inferior until the individual proves otherwise. Most Dragori are Lawful Neutral. Dragori-nen Racial Traits +4 Str, +2 Con,-2 Dex,-4 Cha Nen are large tough and slow. The are the least emotional and expressive of the 3 Dragori sub races. Medium Size Speed 20ft +2 save vs fire +2 racial bonus to Hide +2 Natural Armor Improved Trip: Tail Multi-Attack Feat: Tail and Weapon Languages: Common, Draconic Prehensile tail For combat extra attack improved trip Exotic Weapon on tail possible. ECL+1 Favored Class: Fighter Dragori-Fehr Favored Class: Monk Dragori-Sah Favored Class: Sorceror But I am sure you could extrapolate on this and make them Rangers, Clerics or whatever. They can be found on the bluffside PDF I think its on RPG.net. Also some more ideas: Sand Lizard Men-with the appropriate classes of your desire. Sand Dryders-same as LM Scorpian Men-same as above Or maybe something totally off the wall like half-human half-Dao Desert Dervishes. A whole nomadic society spawned by an ancient Dao who breeds with the desert people for ages to create his own dynasty. He still rules them all and his new halfbreed race has special abilities. Cowled and robed halfbreed humans with shining simitiars and white opaque djinni/dao eyes. Maybe they also have a retinue of formorian desert giants to use against the Thri-kreen. ~H [/QUOTE]
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