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Legend Lore says 'story not rules' (3/4)
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<blockquote data-quote="Nemesis Destiny" data-source="post: 6095705" data-attributes="member: 98255"><p>That will entirely depend on a few things:</p><p></p><p>(1) Sufficient mechanical flexibility to allow this to work</p><p>(2) Sufficient options to make this a mechanically viable alternative</p><p>(3) Sufficient DM advice in the books making it clear that this is allowed/supported/encouraged</p><p></p><p>Item number 3 was a huge sticking point with some players and DMs near the end of the 3.x era, and still is in some circles. I'm not saying that it's wrong to dislike the approach, but if the books don't support it you will get a lot of folks who may disallow it out of hand. Not a terribly satisfying solution to someone who really wants to play a "knife thrower" if no other options exist to cover it. This is one of the things I think 4e did right - expressly allowing reflavouring/refluffing and leaving it mostly in the player's hands where it concerns their characters.</p><p></p><p>I can't speak directly to the other two criteria because we just don't have enough of the game in front of us yet. Item 1 is the easiest criteria to satisfy, depending on how things are worded. Item 2 will depend on the other two items for support. In order to be viable, and a real choice, the option involved should not "gimp" the PC for the player having made said choice.</p></blockquote><p></p>
[QUOTE="Nemesis Destiny, post: 6095705, member: 98255"] That will entirely depend on a few things: (1) Sufficient mechanical flexibility to allow this to work (2) Sufficient options to make this a mechanically viable alternative (3) Sufficient DM advice in the books making it clear that this is allowed/supported/encouraged Item number 3 was a huge sticking point with some players and DMs near the end of the 3.x era, and still is in some circles. I'm not saying that it's wrong to dislike the approach, but if the books don't support it you will get a lot of folks who may disallow it out of hand. Not a terribly satisfying solution to someone who really wants to play a "knife thrower" if no other options exist to cover it. This is one of the things I think 4e did right - expressly allowing reflavouring/refluffing and leaving it mostly in the player's hands where it concerns their characters. I can't speak directly to the other two criteria because we just don't have enough of the game in front of us yet. Item 1 is the easiest criteria to satisfy, depending on how things are worded. Item 2 will depend on the other two items for support. In order to be viable, and a real choice, the option involved should not "gimp" the PC for the player having made said choice. [/QUOTE]
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