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Legend Lore says 'story not rules' (3/4)
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 6097137"><p>then I am not sure what the solution is. I mean, i dont expect my style to appear in the core, i expect to need the advanced rules to do what I want. But if they load up the basic game with all that 4E stuff, it seems like it will be a lot more difficult to subtract than to add it back in. To me, putting ut a very simpe core and offering basically one 3E module and a 4E module seems fair. I am hoping they release a third that is more my style as well (or that the 3E module has enough 2E stuff to work with). I just dint see how a simpe core game can satisfy everyone. Yes, they need to listen to 4E players, but if they load up te core with 4E stuff wont it just drive away the folks they are trying to bring back?</p><p></p><p></p><p></p><p></p><p>because I find such efforts end up constraining good GMs. Its just my experience that such systems rarely appeak to me. I dont need measures in place to prevent bad GMing</p><p></p><p></p><p></p><p>My experience was very different. This just has never been a problem I wanted a solution for. I have had bad GMs, but they just made the good ones seem that much bbetter. </p><p></p><p></p><p></p><p></p><p>We just want something very different and that is okay.</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 6097137"] then I am not sure what the solution is. I mean, i dont expect my style to appear in the core, i expect to need the advanced rules to do what I want. But if they load up the basic game with all that 4E stuff, it seems like it will be a lot more difficult to subtract than to add it back in. To me, putting ut a very simpe core and offering basically one 3E module and a 4E module seems fair. I am hoping they release a third that is more my style as well (or that the 3E module has enough 2E stuff to work with). I just dint see how a simpe core game can satisfy everyone. Yes, they need to listen to 4E players, but if they load up te core with 4E stuff wont it just drive away the folks they are trying to bring back? because I find such efforts end up constraining good GMs. Its just my experience that such systems rarely appeak to me. I dont need measures in place to prevent bad GMing My experience was very different. This just has never been a problem I wanted a solution for. I have had bad GMs, but they just made the good ones seem that much bbetter. We just want something very different and that is okay. [/QUOTE]
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Legend Lore says 'story not rules' (3/4)
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