Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Legend Lore says 'story not rules' (3/4)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Crazy Jerome" data-source="post: 6097734" data-attributes="member: 54877"><p>My group tried an idea similar to this with a wacky Fantasy Hero variant a long time ago, and it worked surprisingly well for a system that a few of threw together in a dorm room one weekend. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>I hadn't considered using the 4E boons to do the same thing before this conversation, but had thought that handing out "powers" that way as the method of character advancement could be interesting--not least because the powers can then be concrete and limited in the 4E sense while at the same time being allowed to carry the stunts with them implied by the flavor. </p><p></p><p>So if you get a "fireball" bit, you can throw a ball of fire occasionally that does some concrete damage, reliably. But having this also implies that you are a character that goes around tossing fire around from time to time, doing stunts implied by that. Because these "powers" are the character bits, and are circumscribed when the game starts, then it's ok if the "fireball" guy can produce a small ball of flame in his hand to use as a torch, for example.</p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 6097734, member: 54877"] My group tried an idea similar to this with a wacky Fantasy Hero variant a long time ago, and it worked surprisingly well for a system that a few of threw together in a dorm room one weekend. :D I hadn't considered using the 4E boons to do the same thing before this conversation, but had thought that handing out "powers" that way as the method of character advancement could be interesting--not least because the powers can then be concrete and limited in the 4E sense while at the same time being allowed to carry the stunts with them implied by the flavor. So if you get a "fireball" bit, you can throw a ball of fire occasionally that does some concrete damage, reliably. But having this also implies that you are a character that goes around tossing fire around from time to time, doing stunts implied by that. Because these "powers" are the character bits, and are circumscribed when the game starts, then it's ok if the "fireball" guy can produce a small ball of flame in his hand to use as a torch, for example. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Legend Lore says 'story not rules' (3/4)
Top