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Legend Lore says 'story not rules' (3/4)
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<blockquote data-quote="D'karr" data-source="post: 6098048" data-attributes="member: 336"><p>I think the problem is that the label then limits you. Is prone, prone or does supine also apply?</p><p></p><p>Which is the reason that I've said that a non-common language jargon for conditions is better, then the common language descriptors can fit into it.</p><p></p><p>Let's say I call the condition "UNSTEADY", "OFF-BALANCE", "OFF-FOOTED", "HAMMERED", or any of a multitude of LABELS that I might want to use. Then in the mechanics of the condition I specify the mechanical consequences of having that condition. In addition I add examples, and I make it clear that these are not ALL INCLUSIVE, of things that could count as the condition. I've eliminated a large portion of the problem with using common language labels. Such as "bloodied" with a skeleton, or "prone" with an ooze.</p><p></p><p>Example:</p><p style="margin-left: 20px"></p> <p style="margin-left: 20px">Condition - HAMBONED</p> <p style="margin-left: 20px">Mechanics: </p> <ul style="margin-left: 20px"> <li data-xf-list-type="ul">- 2 to attacks.</li> <li data-xf-list-type="ul">Grants combat advantage to adjacent melee attackers</li> <li data-xf-list-type="ul">Ranged Attackers have a -2 penalty to attacking targets with this condition.</li> <li data-xf-list-type="ul">A move action is required to remove this condition</li> </ul> <p style="margin-left: 20px">The following are examples (not all inclusive) of situations where a target would be considered HAMBONED:</p> <p style="margin-left: 20px">Prone</p> <p style="margin-left: 20px">Supine</p> <p style="margin-left: 20px">Off-Balance</p> <p style="margin-left: 20px">Hanging off the edge of a cliff, etc.</p> <p style="margin-left: 20px">DM Discretion</p> <p style="margin-left: 20px"></p><p></p><p>With a condition like that there is no argument of whether an ooze can be HAMBONED. It's clear that there are multiple ways of assigning that condition.</p><p></p><p>An ability that does damage and the target is HAMBONED now works on all issues, and when the DM decides that it does not work, he's got complete discretion to adjudicate it as necessary.</p><p></p><p>The arguments about prone oozes were as entertaining to me as the argument about carrying bags of rats to continue a great cleave - absurd, and annoying and clearly an exaggeration meant to make the rules appear more ridiculous than they already are in most instances, when a DM can easily make a discretionary ruling.</p></blockquote><p></p>
[QUOTE="D'karr, post: 6098048, member: 336"] I think the problem is that the label then limits you. Is prone, prone or does supine also apply? Which is the reason that I've said that a non-common language jargon for conditions is better, then the common language descriptors can fit into it. Let's say I call the condition "UNSTEADY", "OFF-BALANCE", "OFF-FOOTED", "HAMMERED", or any of a multitude of LABELS that I might want to use. Then in the mechanics of the condition I specify the mechanical consequences of having that condition. In addition I add examples, and I make it clear that these are not ALL INCLUSIVE, of things that could count as the condition. I've eliminated a large portion of the problem with using common language labels. Such as "bloodied" with a skeleton, or "prone" with an ooze. Example: [indent] Condition - HAMBONED Mechanics: [LIST] [*]- 2 to attacks. [*]Grants combat advantage to adjacent melee attackers [*]Ranged Attackers have a -2 penalty to attacking targets with this condition. [*]A move action is required to remove this condition [/LIST] The following are examples (not all inclusive) of situations where a target would be considered HAMBONED: Prone Supine Off-Balance Hanging off the edge of a cliff, etc. DM Discretion [/indent] With a condition like that there is no argument of whether an ooze can be HAMBONED. It's clear that there are multiple ways of assigning that condition. An ability that does damage and the target is HAMBONED now works on all issues, and when the DM decides that it does not work, he's got complete discretion to adjudicate it as necessary. The arguments about prone oozes were as entertaining to me as the argument about carrying bags of rats to continue a great cleave - absurd, and annoying and clearly an exaggeration meant to make the rules appear more ridiculous than they already are in most instances, when a DM can easily make a discretionary ruling. [/QUOTE]
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