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Legend Lore says 'story not rules' (3/4)
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6098231" data-attributes="member: 82106"><p>Sure. I think this is something you approach case-by-case though. What you outline seems like a reasonably way to avoid some semantic ambiguity and in general won't add complexity as only the guy with the Warlord has to know the ins-and-outs of what his thing does, and it never changes for him. </p><p></p><p>I think the same sort of observation goes for [MENTION=6695559]bogmad[/MENTION] and prone. Maybe for that specific condition the best answer is that some creatures are immune to it. Honestly a creature you can't knock prone in 4e is not THAT big a deal. It will slightly inconvenience characters here and there, but unless you're a paragon warden polearm gamble based lockdown master it isn't THAT significant, and you can still do damage fine. </p><p></p><p>We could go down the list of conditions. Maybe immobilized isn't even worth bothering with (aside from some very peculiar and specific magical effects it seems like a very odd condition, you're stuck to one spot but are otherwise in no way shape or form discomfited, bizarre). Restrained works and makes more sense anyway. Honestly I don't see a problem with other 4e conditions. Once in a great while one of them gets used in some odd way or might logically not be relevant, but they are really very extreme corner cases.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6098231, member: 82106"] Sure. I think this is something you approach case-by-case though. What you outline seems like a reasonably way to avoid some semantic ambiguity and in general won't add complexity as only the guy with the Warlord has to know the ins-and-outs of what his thing does, and it never changes for him. I think the same sort of observation goes for [MENTION=6695559]bogmad[/MENTION] and prone. Maybe for that specific condition the best answer is that some creatures are immune to it. Honestly a creature you can't knock prone in 4e is not THAT big a deal. It will slightly inconvenience characters here and there, but unless you're a paragon warden polearm gamble based lockdown master it isn't THAT significant, and you can still do damage fine. We could go down the list of conditions. Maybe immobilized isn't even worth bothering with (aside from some very peculiar and specific magical effects it seems like a very odd condition, you're stuck to one spot but are otherwise in no way shape or form discomfited, bizarre). Restrained works and makes more sense anyway. Honestly I don't see a problem with other 4e conditions. Once in a great while one of them gets used in some odd way or might logically not be relevant, but they are really very extreme corner cases. [/QUOTE]
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Legend Lore says 'story not rules' (3/4)
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