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legend powers
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<blockquote data-quote="Shadowdragon" data-source="post: 4334298" data-attributes="member: 20142"><p>For a Mythic rpg setting I'm making I want each character to have Legend Powers. These are things granted by the deities, the character's race, and the character's homeland. Each Legend Power is activated with Legend Points, things characters gain by doing heroic deeds and lose by doing unheroic deeds, and only lasts a short time. I'd like some help brainstorming ideas for legend powers. I'm not worried about actual mechanics right now, I just want ideas. </p><p></p><p>I'm starting with deity powers first. Ultimately I'd like to get at least 2 powers for each deity. The deities I have so far and the powers I've come up with are as follows. Any ideas for additional/alternate powers are most welcome.</p><p></p><p><strong>Greek</strong></p><p></p><p>Aphrodite - love, beauty</p><p>- charm</p><p>- enhance beautiful (enemy must pass a roll to attack you)</p><p></p><p>Apollo - sun, prophecy, archery, the arts, medicine</p><p>- special ranged attack (explosive blast of heat and light)</p><p>- heal</p><p></p><p>Ares - slaughter</p><p>- frighten</p><p>- enter berserk rage</p><p></p><p>Artemis - wilderness, hunting, childbirth</p><p>- special ranged attack (ignore cover, concealment, invisibility, etc)</p><p>- increase stealth</p><p></p><p>Athena - wisdom, noble warfare, heroism</p><p>- bolster (get bonus to all rolls)</p><p>- bestow knowledge of any subject</p><p></p><p>Demeter - agriculture, seasons</p><p>- create healing food and water</p><p>- entangle with plants</p><p></p><p>Dionysus - wine, madness</p><p>- randomise actions</p><p>- make helpless</p><p></p><p>Hades - death, wealth</p><p>- become insubstantial</p><p>- frighten</p><p></p><p>Hecate - the moon, magic</p><p>- gain nightvision</p><p>- increase spellcasting abilities</p><p></p><p>Hephaestus - crafts, fire</p><p>- fireball</p><p>- enchant weapons and armour</p><p></p><p>Hera - women, marriage</p><p>- loud shout (sonic damage to all nearby and deafen)</p><p>- mind reading</p><p></p><p>Hermes - travel, commerce, thievery</p><p>- flight</p><p>- increase stealth</p><p></p><p>Hestia - home, hearth, family</p><p>- increase damage resistance</p><p>- bolster (get bonus to all rolls)</p><p></p><p>Poseidon - the sea, earthquakes</p><p>- quake (knockdown all nearby and damage structures)</p><p>- </p><p></p><p>Zeus - the sky</p><p>- bolster (get bonus to all rolls)</p><p>- throw lightning bolt</p><p></p><p><strong>Egyptian</strong></p><p></p><p>Anubis - mummification, protection of tombs</p><p>- create undead</p><p>- dessicate (inflict damage with a touch)</p><p></p><p>Bast - cats, protection</p><p>-</p><p>- take a hit meant for another</p><p></p><p>Geb - the earth</p><p>- burrowing</p><p>- increase damage resistance</p><p></p><p>Horus - the sky, pharaohs, war</p><p>- flight</p><p>- bolster (get bonus to all rolls)</p><p></p><p>Isis - marriage, healing, magic</p><p>- heal</p><p>- increase spellcasting abilities</p><p></p><p>Nephthys - death, afterlife</p><p>- become insubstantial</p><p>- frighten</p><p></p><p>Nut - the sky</p><p>- fill area with darkness</p><p>-</p><p></p><p>Osiris - life, death, fertility</p><p>-</p><p>-</p><p></p><p>Ptah - crafts, reincarnation</p><p>-</p><p>- enchant weapons and armour</p><p></p><p>Ra - the sun</p><p>- special ranged attack (explosive blast of heat and light)</p><p>- fill area with light (regular and blinding)</p><p></p><p>Set - the desert, storms, chaos</p><p>- fill area with a sandstorm</p><p>- charm</p><p></p><p>Shu - winds, atmosphere</p><p>- flight</p><p>- calm</p><p></p><p>Tefnut - storms, water</p><p>- fill area with mist</p><p>-</p><p></p><p>Thoth - knowledge</p><p>- bestow knowledge of any subject</p><p>- increase spellcasting abilities</p><p></p><p><strong>Celtic</strong></p><p></p><p>Arawn - death, underworld</p><p>- become insubstantial</p><p>- frighten</p><p></p><p>Belenus - sun, fire</p><p>- special ranged attack (explosive blast of heat and light)</p><p>- fill area with light (regular and blinding)</p><p></p><p>Bran - prophesy, arts, entertainment</p><p>- get glimpse of future</p><p>- enthral</p><p></p><p>Branwen - love, beauty</p><p>- charm</p><p>- enhance beautiful (enemy must pass a roll to attack you)</p><p></p><p>Brigid - poetry, healing, smithing</p><p>- heal</p><p>- enchant weapons and armour</p><p></p><p>Cernunnos - fertility, animals, hunting, lust</p><p>- special ranged attack (ignore cover, concealment, invisibility, etc)</p><p>- summon animals</p><p></p><p>Dagda - magic, wisdom</p><p>- bestow knowledge of any subject</p><p>- increase spellcasting abilities</p><p></p><p>Lugh - excellence, heroism</p><p>- bolster (get bonus to all rolls)</p><p>- </p><p></p><p>Manannan Mac Lir - the sea</p><p>- </p><p>- </p><p></p><p>Morrigan - war, strife</p><p>- </p><p>- </p><p></p><p>Ogma - eloquence, learning</p><p>- charm</p><p>- </p><p></p><p>Taranis - storms, thunder</p><p>- fill area with mist</p><p>-</p></blockquote><p></p>
[QUOTE="Shadowdragon, post: 4334298, member: 20142"] For a Mythic rpg setting I'm making I want each character to have Legend Powers. These are things granted by the deities, the character's race, and the character's homeland. Each Legend Power is activated with Legend Points, things characters gain by doing heroic deeds and lose by doing unheroic deeds, and only lasts a short time. I'd like some help brainstorming ideas for legend powers. I'm not worried about actual mechanics right now, I just want ideas. I'm starting with deity powers first. Ultimately I'd like to get at least 2 powers for each deity. The deities I have so far and the powers I've come up with are as follows. Any ideas for additional/alternate powers are most welcome. [B]Greek[/B] Aphrodite - love, beauty - charm - enhance beautiful (enemy must pass a roll to attack you) Apollo - sun, prophecy, archery, the arts, medicine - special ranged attack (explosive blast of heat and light) - heal Ares - slaughter - frighten - enter berserk rage Artemis - wilderness, hunting, childbirth - special ranged attack (ignore cover, concealment, invisibility, etc) - increase stealth Athena - wisdom, noble warfare, heroism - bolster (get bonus to all rolls) - bestow knowledge of any subject Demeter - agriculture, seasons - create healing food and water - entangle with plants Dionysus - wine, madness - randomise actions - make helpless Hades - death, wealth - become insubstantial - frighten Hecate - the moon, magic - gain nightvision - increase spellcasting abilities Hephaestus - crafts, fire - fireball - enchant weapons and armour Hera - women, marriage - loud shout (sonic damage to all nearby and deafen) - mind reading Hermes - travel, commerce, thievery - flight - increase stealth Hestia - home, hearth, family - increase damage resistance - bolster (get bonus to all rolls) Poseidon - the sea, earthquakes - quake (knockdown all nearby and damage structures) - Zeus - the sky - bolster (get bonus to all rolls) - throw lightning bolt [B]Egyptian[/B] Anubis - mummification, protection of tombs - create undead - dessicate (inflict damage with a touch) Bast - cats, protection - - take a hit meant for another Geb - the earth - burrowing - increase damage resistance Horus - the sky, pharaohs, war - flight - bolster (get bonus to all rolls) Isis - marriage, healing, magic - heal - increase spellcasting abilities Nephthys - death, afterlife - become insubstantial - frighten Nut - the sky - fill area with darkness - Osiris - life, death, fertility - - Ptah - crafts, reincarnation - - enchant weapons and armour Ra - the sun - special ranged attack (explosive blast of heat and light) - fill area with light (regular and blinding) Set - the desert, storms, chaos - fill area with a sandstorm - charm Shu - winds, atmosphere - flight - calm Tefnut - storms, water - fill area with mist - Thoth - knowledge - bestow knowledge of any subject - increase spellcasting abilities [B]Celtic[/B] Arawn - death, underworld - become insubstantial - frighten Belenus - sun, fire - special ranged attack (explosive blast of heat and light) - fill area with light (regular and blinding) Bran - prophesy, arts, entertainment - get glimpse of future - enthral Branwen - love, beauty - charm - enhance beautiful (enemy must pass a roll to attack you) Brigid - poetry, healing, smithing - heal - enchant weapons and armour Cernunnos - fertility, animals, hunting, lust - special ranged attack (ignore cover, concealment, invisibility, etc) - summon animals Dagda - magic, wisdom - bestow knowledge of any subject - increase spellcasting abilities Lugh - excellence, heroism - bolster (get bonus to all rolls) - Manannan Mac Lir - the sea - - Morrigan - war, strife - - Ogma - eloquence, learning - charm - Taranis - storms, thunder - fill area with mist - [/QUOTE]
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