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General Tabletop Discussion
*Pathfinder & Starfinder
Legendary Craftmanship Weapons
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<blockquote data-quote="SamuraiY" data-source="post: 1617561" data-attributes="member: 10415"><p>Note: I'm not sure this is really the right place for this because I'm looking more for suggestions than comments on my house rules. Also I don't know 3.5 rules. Some of this might be in there.</p><p></p><p> One of my few problems with the DnD system is that the actual craftsmanship in a weapon isn't really taken into acount. There's normal weapons and there's masterwork, at least in 3e. How would you express a truly legendary quality weapon in DnD statistics? How would you handle the DCs for making one?</p><p></p><p> I'm thinking maybe some sort of point system. You could take the base DC for a Masterwork weapon and increase it by, say, 10 points and that weapon woiuld have one point. By expending those points (obviously at the point of creation) you could change the statistics of the weapon. For instance, you could increase the Crit range, add another point to the attack bonus, etc.</p><p></p><p>Comments?</p></blockquote><p></p>
[QUOTE="SamuraiY, post: 1617561, member: 10415"] Note: I'm not sure this is really the right place for this because I'm looking more for suggestions than comments on my house rules. Also I don't know 3.5 rules. Some of this might be in there. One of my few problems with the DnD system is that the actual craftsmanship in a weapon isn't really taken into acount. There's normal weapons and there's masterwork, at least in 3e. How would you express a truly legendary quality weapon in DnD statistics? How would you handle the DCs for making one? I'm thinking maybe some sort of point system. You could take the base DC for a Masterwork weapon and increase it by, say, 10 points and that weapon woiuld have one point. By expending those points (obviously at the point of creation) you could change the statistics of the weapon. For instance, you could increase the Crit range, add another point to the attack bonus, etc. Comments? [/QUOTE]
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