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<blockquote data-quote="SilverfireSage" data-source="post: 6453719" data-attributes="member: 6778313"><p>Having received the DMs Guide and perused it briefly, something interesting stood out to me. In the item creation rules, a magic item takes a day per 25gp that the item is worth to craft. Legendary items, vorpal swords and the like, cost 500,000 gp. So with rough caculation, it would take 54 years for you to craft this item on your own. This is a long, long time, and to me, it's indicative of two things:</p><p>1. This is the amount of time it takes to become a master smith. Mostly, I've always been hesitant to have characters be able to make the greatest magic items ever that only a handful of people have been able to create. Player characters spend their lives adventuring and fighting and really shouldn't have the skills to create something of that caliber. So I can definitely see it taking that long to become a master of that craft.</p><p>2: they really don't want PCs to be able to make their own magic items. Unless you're an elf or a dwarf, this isn't going to be feasible.</p><p></p><p>anyone have any thoughts? Is this a terrible thing that needs to be expunged immediately or a fair rule that truly shows the value of magic items?</p></blockquote><p></p>
[QUOTE="SilverfireSage, post: 6453719, member: 6778313"] Having received the DMs Guide and perused it briefly, something interesting stood out to me. In the item creation rules, a magic item takes a day per 25gp that the item is worth to craft. Legendary items, vorpal swords and the like, cost 500,000 gp. So with rough caculation, it would take 54 years for you to craft this item on your own. This is a long, long time, and to me, it's indicative of two things: 1. This is the amount of time it takes to become a master smith. Mostly, I've always been hesitant to have characters be able to make the greatest magic items ever that only a handful of people have been able to create. Player characters spend their lives adventuring and fighting and really shouldn't have the skills to create something of that caliber. So I can definitely see it taking that long to become a master of that craft. 2: they really don't want PCs to be able to make their own magic items. Unless you're an elf or a dwarf, this isn't going to be feasible. anyone have any thoughts? Is this a terrible thing that needs to be expunged immediately or a fair rule that truly shows the value of magic items? [/QUOTE]
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