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Legends and Lore 11/22/2011 - A Different Way to Slice the Pie
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<blockquote data-quote="Crazy Jerome" data-source="post: 5736885" data-attributes="member: 54877"><p>Very difficult to do so completely with information on items, spells, etc.-- which is all the more reason not to compound the problem with doing it on purpose with rules. The former is an "issue" that can only be managed. The latter is a "problem" that can be solved. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p><p> </p><p>The 3E Sorcerer/Wizard divide is an example of managing that information flow. There is really very little distinction between them, short of the wizard has to embrace dealing with a lot more information to get his power from flexibility. Arguably, there are balance issues there too, but that is a tough one to crack , since by definition anyone willing to be "Mr. Flexible" is going to have an advantage, but someone really good at it will be able to milk it. They could start with the AE magister as the common base for both, and then have wizard and sorcerer builds that had more flexibility versus more limited raw power, respectively. You'll never get it perfect, but you can circle around perfection gradually, for most users.</p><p> </p><p>But the spells work the same for both. They don't introduce extra saving throw types for the wizard.</p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5736885, member: 54877"] Very difficult to do so completely with information on items, spells, etc.-- which is all the more reason not to compound the problem with doing it on purpose with rules. The former is an "issue" that can only be managed. The latter is a "problem" that can be solved. :cool: The 3E Sorcerer/Wizard divide is an example of managing that information flow. There is really very little distinction between them, short of the wizard has to embrace dealing with a lot more information to get his power from flexibility. Arguably, there are balance issues there too, but that is a tough one to crack , since by definition anyone willing to be "Mr. Flexible" is going to have an advantage, but someone really good at it will be able to milk it. They could start with the AE magister as the common base for both, and then have wizard and sorcerer builds that had more flexibility versus more limited raw power, respectively. You'll never get it perfect, but you can circle around perfection gradually, for most users. But the spells work the same for both. They don't introduce extra saving throw types for the wizard. [/QUOTE]
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