Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Legends and Lore April 2, 2012
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dragoslav" data-source="post: 5870033" data-attributes="member: 6690267"><p>My group meets every week for 3-4 hours. I would like to be able to make it from level 1 to the end of epic tier in a one-year campaign. I also don't want there to be too few levels such that there is little granularity with power increases.</p><p></p><p>Working the math on this, let's assume the 2-hour a week standard:</p><p>2 hours a week for 12 months (ideal) = 96 hours over 48 sessions.</p><p>48 sessions/30 levels = 1 level-up every 1-2 sessions</p><p></p><p>That seems fast to me, making me question my initial expectations. To make it more reasonable and give players a longer time in between level-ups to get used to their new bonuses (powers, feats, whatever), it would mean either extending the expected length per session or reducing the number of levels.</p><p></p><p>It gets even worse when you consider a group that can only play one 8-hour session a month, which averages out to 2 hours/week but isn't equivalent.</p><p>8 hours 12 times a year = 96 hours, BUT</p><p>1 session every month for 12 months = 12, versus 48 in above calculation.</p><p>That means the characters would level up either halfway through each session, or gain 2-3 levels per each session.</p><p></p><p>I would have to see a proposal for a game with a maximum of 12 levels, because if we're taking the game from level-1 lowly adventurers to max-level god-slayers, then 12 levels doesn't seem like enough discrete power increases in that framework.</p><p></p><p>This could be expanded by lopping off epic-level content so that players can savor their experience at each level more + have more discrete power increases. But then you lose exciting high-level, planehopping, god-slaying fun.</p><p></p><p>So, at the end of it all, I'm not really sure what I want.</p></blockquote><p></p>
[QUOTE="Dragoslav, post: 5870033, member: 6690267"] My group meets every week for 3-4 hours. I would like to be able to make it from level 1 to the end of epic tier in a one-year campaign. I also don't want there to be too few levels such that there is little granularity with power increases. Working the math on this, let's assume the 2-hour a week standard: 2 hours a week for 12 months (ideal) = 96 hours over 48 sessions. 48 sessions/30 levels = 1 level-up every 1-2 sessions That seems fast to me, making me question my initial expectations. To make it more reasonable and give players a longer time in between level-ups to get used to their new bonuses (powers, feats, whatever), it would mean either extending the expected length per session or reducing the number of levels. It gets even worse when you consider a group that can only play one 8-hour session a month, which averages out to 2 hours/week but isn't equivalent. 8 hours 12 times a year = 96 hours, BUT 1 session every month for 12 months = 12, versus 48 in above calculation. That means the characters would level up either halfway through each session, or gain 2-3 levels per each session. I would have to see a proposal for a game with a maximum of 12 levels, because if we're taking the game from level-1 lowly adventurers to max-level god-slayers, then 12 levels doesn't seem like enough discrete power increases in that framework. This could be expanded by lopping off epic-level content so that players can savor their experience at each level more + have more discrete power increases. But then you lose exciting high-level, planehopping, god-slaying fun. So, at the end of it all, I'm not really sure what I want. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Legends and Lore April 2, 2012
Top