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General Tabletop Discussion
*Pathfinder & Starfinder
Legends and Lore April 2, 2012
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<blockquote data-quote="I'm A Banana" data-source="post: 5870485" data-attributes="member: 2067"><p>It doesn't imply railroading or deus ex machina.</p><p></p><p>It explains why town guards have 5 hit points and deal 1d6 damage with their attacks and why Ted the Hero has over 30 hit points and deals 1d10+5 damage with his, even though he's just a kid from a farm with an heirloom sword. It explains why the locks on the jail are common-quality locks, but Ted has a +5 to lockpicking, even if he's never picked a lock before in his life. It explains why the king is a 4 HP Expert with some skill in Diplomacy, and how Ted the Hero, at level 1, can kill him and take his stuff. </p><p></p><p>It's an in-universe explanation for the nebulous awesomeness that comes with being a different class of being.</p><p></p><p>And since it's within a DM's power to give out Heroism (if they do at all), they can keep Ted The Would-Be Hero at Common Tier forever, no matter how many levels he gains. And in that case, the King <em>can</em> swipe whatever the king wants. But in that case, Ted doesn't have that magic sword, so Ted doesn't have anything the King can't get himself. </p><p></p><p>I'm beginning to think you peeps aren't thinking about +<em>n</em> swords properly. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5870485, member: 2067"] It doesn't imply railroading or deus ex machina. It explains why town guards have 5 hit points and deal 1d6 damage with their attacks and why Ted the Hero has over 30 hit points and deals 1d10+5 damage with his, even though he's just a kid from a farm with an heirloom sword. It explains why the locks on the jail are common-quality locks, but Ted has a +5 to lockpicking, even if he's never picked a lock before in his life. It explains why the king is a 4 HP Expert with some skill in Diplomacy, and how Ted the Hero, at level 1, can kill him and take his stuff. It's an in-universe explanation for the nebulous awesomeness that comes with being a different class of being. And since it's within a DM's power to give out Heroism (if they do at all), they can keep Ted The Would-Be Hero at Common Tier forever, no matter how many levels he gains. And in that case, the King [I]can[/i] swipe whatever the king wants. But in that case, Ted doesn't have that magic sword, so Ted doesn't have anything the King can't get himself. I'm beginning to think you peeps aren't thinking about +[I]n[/I] swords properly. :p [/QUOTE]
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Legends and Lore April 2, 2012
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