Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Legends and Lore: Balance
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FireLance" data-source="post: 5520572" data-attributes="member: 3424"><p>Well, my fundamental premise is that you're not going to have a god-wizard or a CoDzilla because unleashing a big bang in round three is going to be roughly as effective as releasing three standard attacks over three rounds. It then becomes just a matter of playstyle preference: do you prefer the continuous standard attack approach, or the big bang approach. </p><p></p><p>As for attacking a minion or the barbarian getting a lucky crit against the most dangerous opponent - yes, these are the potential downsides. On the other hand, the party could be facing a solo or the barbarian might miss. Pros and cons - the essence of balance.</p><p></p><p>It's a matter of personal preference. I'd rather have classes be more flexible that have a plethora of new classes. </p><p></p><p>And for those who want to do something while building up to a medium bang (it has to be smaller than a big bang for balance reasons <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />), just write up another power. Maybe you get to cast a <em>magic missile</em> and get a small bonus to the next attack roll with an arcane attack power or something. </p><p></p><p>Not to be flippant, but ... because balance is no longer an issue? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> Needing to spend three rounds to unleash a big bang which is about as effective as spending those three rounds making standard attacks seems a lot better balanced to me than casting a heavily metamagiced spell in a single round.</p></blockquote><p></p>
[QUOTE="FireLance, post: 5520572, member: 3424"] Well, my fundamental premise is that you're not going to have a god-wizard or a CoDzilla because unleashing a big bang in round three is going to be roughly as effective as releasing three standard attacks over three rounds. It then becomes just a matter of playstyle preference: do you prefer the continuous standard attack approach, or the big bang approach. As for attacking a minion or the barbarian getting a lucky crit against the most dangerous opponent - yes, these are the potential downsides. On the other hand, the party could be facing a solo or the barbarian might miss. Pros and cons - the essence of balance. It's a matter of personal preference. I'd rather have classes be more flexible that have a plethora of new classes. And for those who want to do something while building up to a medium bang (it has to be smaller than a big bang for balance reasons ;)), just write up another power. Maybe you get to cast a [I]magic missile[/I] and get a small bonus to the next attack roll with an arcane attack power or something. Not to be flippant, but ... because balance is no longer an issue? :p Needing to spend three rounds to unleash a big bang which is about as effective as spending those three rounds making standard attacks seems a lot better balanced to me than casting a heavily metamagiced spell in a single round. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Legends and Lore: Balance
Top