Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Legends and Lore: Head of the Class
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RHGreen" data-source="post: 5621311"><p>I think people are assuming it will be exactly like essentials versus core.</p><p> </p><p>I think what he is suggesting is thus:</p><p> </p><p>FIGHTER (Basic Foundation)</p><p> </p><p>PART 1: PRESET 1</p><p>PART 2: PRESET 2</p><p>PART 3: PRESET 3</p><p>PART 4: PRESET 4</p><p>ETC...</p><p> </p><p>FIGHTER (Advanced Customized)</p><p> </p><p>PART 1: PRESET 1</p><p>PART 2: MEGA BATTLEAXE WOOPASS</p><p>PART 3: PRESET 3</p><p>PART 4: SPINNING GOD FANGLE</p><p>ETC...</p><p> </p><p> </p><p> </p><p>What I think he means is that you have a default optioned foundation to each class. But if you aren't happy with certain parts, or if you prefer the look of some customizable options, you swap your default options for something else more complex and fussy. But the default non-hassle foundation is still playable and competitive.</p><p> </p><p>This way you can turn up the dial of complexity of your character. If you want simple leave the class at foundation. If you want a bit more spice swap out a bit of stuff. If you want something really fussy and complex you could swap out everything.</p><p> </p><p>This makes sense to me and should be good and make everyone happy (I know - what drugs has somebody slipped me - they'd probably moan that the whole thing isn't completely built with them in mind like they are the centre of the universe.)</p><p> </p><p>What would be even better is if a learner could start with the default class and if they felt competent enough to handle the complexity they could swap out some of the default options later to customize on the fly. This way a beginner would not feel they were stuck with a simple boring class for the rest of a campaign (not that they couldn't just rebuild it later anyway.)</p></blockquote><p></p>
[QUOTE="RHGreen, post: 5621311"] I think people are assuming it will be exactly like essentials versus core. I think what he is suggesting is thus: FIGHTER (Basic Foundation) PART 1: PRESET 1 PART 2: PRESET 2 PART 3: PRESET 3 PART 4: PRESET 4 ETC... FIGHTER (Advanced Customized) PART 1: PRESET 1 PART 2: MEGA BATTLEAXE WOOPASS PART 3: PRESET 3 PART 4: SPINNING GOD FANGLE ETC... What I think he means is that you have a default optioned foundation to each class. But if you aren't happy with certain parts, or if you prefer the look of some customizable options, you swap your default options for something else more complex and fussy. But the default non-hassle foundation is still playable and competitive. This way you can turn up the dial of complexity of your character. If you want simple leave the class at foundation. If you want a bit more spice swap out a bit of stuff. If you want something really fussy and complex you could swap out everything. This makes sense to me and should be good and make everyone happy (I know - what drugs has somebody slipped me - they'd probably moan that the whole thing isn't completely built with them in mind like they are the centre of the universe.) What would be even better is if a learner could start with the default class and if they felt competent enough to handle the complexity they could swap out some of the default options later to customize on the fly. This way a beginner would not feel they were stuck with a simple boring class for the rest of a campaign (not that they couldn't just rebuild it later anyway.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Legends and Lore: Head of the Class
Top