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<blockquote data-quote="Dausuul" data-source="post: 5755525" data-attributes="member: 58197"><p>I think the answer to that would be, "The Wizards' Pizza Parlor said they were coming out with a spiffy new pizza. But when I went to try it out, they served me burgers and fries. Where's my pizza?"</p><p></p><p>Or, in my case, "These burgers and fries are pretty good, and they don't give me heartburn the way the old pizza did. But I miss pizza. I'd really like it if the Wizards' Pizza Parlor would start making pizza again, but use some of those burger ingredients."</p><p></p><p>D&D is a brand, and a brand is built on the customer's trust that it delivers a certain thing at a certain standard of quality. As long as 4E is calling itself Dungeons and Dragons, it is entirely fair and reasonable to expect it to be the same kind of game as all previous editions of Dungeons and Dragons. Otherwise you're putting burgers in a pizza box and selling it as pizza, in order to get in on the lucrative pizza market. So I judge 4E by the same standard I would use to judge any D&D edition, and immersiveness is part (though by no means all) of that judgement. If the designers want to ditch immersiveness as a design goal, let them go off and make their own game under a new brand name.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 5755525, member: 58197"] I think the answer to that would be, "The Wizards' Pizza Parlor said they were coming out with a spiffy new pizza. But when I went to try it out, they served me burgers and fries. Where's my pizza?" Or, in my case, "These burgers and fries are pretty good, and they don't give me heartburn the way the old pizza did. But I miss pizza. I'd really like it if the Wizards' Pizza Parlor would start making pizza again, but use some of those burger ingredients." D&D is a brand, and a brand is built on the customer's trust that it delivers a certain thing at a certain standard of quality. As long as 4E is calling itself Dungeons and Dragons, it is entirely fair and reasonable to expect it to be the same kind of game as all previous editions of Dungeons and Dragons. Otherwise you're putting burgers in a pizza box and selling it as pizza, in order to get in on the lucrative pizza market. So I judge 4E by the same standard I would use to judge any D&D edition, and immersiveness is part (though by no means all) of that judgement. If the designers want to ditch immersiveness as a design goal, let them go off and make their own game under a new brand name. [/QUOTE]
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