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Legends and Lore - Nod To Realism
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<blockquote data-quote="ExploderWizard" data-source="post: 5756195" data-attributes="member: 66434"><p>Totally agree. I just don't believe D&D needs to be one of them. </p><p> </p><p> </p><p> </p><p>Right again. A fractured player base is inevitable at this point. This is why I think the designers should pick a direction and commit completely to it. </p><p>A design that tries to capture both sides of the coin will more than likely be seen as too nebulous and unfocused by fans of both playstyles. </p><p> </p><p>The thing is, if they decide to go the indie storytelling route, what about the future? That style might be popular with a lot of folks right now but suppose some new style becomes all the rage with the indie crowd in the next 10-15 years. Will D&D abandon thier storytelling fans to pursue the latest trends in the industry to better fit in with all the cool kids?</p><p> </p><p>That road leads to a loss of brand identity.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 5756195, member: 66434"] Totally agree. I just don't believe D&D needs to be one of them. Right again. A fractured player base is inevitable at this point. This is why I think the designers should pick a direction and commit completely to it. A design that tries to capture both sides of the coin will more than likely be seen as too nebulous and unfocused by fans of both playstyles. The thing is, if they decide to go the indie storytelling route, what about the future? That style might be popular with a lot of folks right now but suppose some new style becomes all the rage with the indie crowd in the next 10-15 years. Will D&D abandon thier storytelling fans to pursue the latest trends in the industry to better fit in with all the cool kids? That road leads to a loss of brand identity. [/QUOTE]
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