Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Legends and Lore - Nod To Realism
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stalker0" data-source="post: 5756840" data-attributes="member: 5889"><p>I good example of the "realism" argument came today as I was at a bookstore and happened to be looking at one of the Pathfinder books, and the alchemist class in particular.</p><p></p><p>It mentioned that the alchemist mixed his potions, but could only have some many on hand each day. My first question was....why? If he's just making potions, why can't he have as many as he has components for?</p><p></p><p>As I kept reading, it mentioned that the Alchemist had to put a little bit of his own personal essence into each one in order to get the desired effect.</p><p></p><p>With that one little sentence, I was completely satisfied with the flavor. Was it the perfect all encompassing answer? Nope, but it gave me enough to work with in my own mind.</p><p></p><p>I don't desire or require huge explanations on why things work in dnd. But there are those cases where the rules don't work the way my intuition would expect (and again this is partially based on my experience with past Dnd that shapes my view). In those cases, a little flavor assistance can go a long way towards making certains things acceptable to my imagination.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 5756840, member: 5889"] I good example of the "realism" argument came today as I was at a bookstore and happened to be looking at one of the Pathfinder books, and the alchemist class in particular. It mentioned that the alchemist mixed his potions, but could only have some many on hand each day. My first question was....why? If he's just making potions, why can't he have as many as he has components for? As I kept reading, it mentioned that the Alchemist had to put a little bit of his own personal essence into each one in order to get the desired effect. With that one little sentence, I was completely satisfied with the flavor. Was it the perfect all encompassing answer? Nope, but it gave me enough to work with in my own mind. I don't desire or require huge explanations on why things work in dnd. But there are those cases where the rules don't work the way my intuition would expect (and again this is partially based on my experience with past Dnd that shapes my view). In those cases, a little flavor assistance can go a long way towards making certains things acceptable to my imagination. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Legends and Lore - Nod To Realism
Top