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<blockquote data-quote="Hussar" data-source="post: 5764729" data-attributes="member: 22779"><p>But, therein lies the rub. I'd bet you'd have a difficult time showing that any rules are on the end of straining for a large number of gamers. And, now the next question is, what's a "large number"? Simple majority? 25%? 75%. And, lastly, how in the world are you actually going to collect that data? From online sources like EN World? </p><p></p><p>If I were to believe En World, the Gnomes are the most beloved race ever produced for an RPG. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Sure, we can ball park things. A fireball that targets creatures and possibly ignites objects if the DM or the players wants it to isn't that hard of a stretch. There's a fairly reasonable real world argument that it probably shouldn't ignite objects (if it did, then it should do a LOT more damage to people - fuel air explosives are very, very bad things).</p><p></p><p>Trying to cater to the players is a never ending rabbit hole. Better, IMO, by far to make stuff that works at the table first and then let the people playing come to some sort of consensus.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5764729, member: 22779"] But, therein lies the rub. I'd bet you'd have a difficult time showing that any rules are on the end of straining for a large number of gamers. And, now the next question is, what's a "large number"? Simple majority? 25%? 75%. And, lastly, how in the world are you actually going to collect that data? From online sources like EN World? If I were to believe En World, the Gnomes are the most beloved race ever produced for an RPG. :D Sure, we can ball park things. A fireball that targets creatures and possibly ignites objects if the DM or the players wants it to isn't that hard of a stretch. There's a fairly reasonable real world argument that it probably shouldn't ignite objects (if it did, then it should do a LOT more damage to people - fuel air explosives are very, very bad things). Trying to cater to the players is a never ending rabbit hole. Better, IMO, by far to make stuff that works at the table first and then let the people playing come to some sort of consensus. [/QUOTE]
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