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*Dungeons & Dragons
Legends and Lore October 22nd
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<blockquote data-quote="MoonSong" data-source="post: 6035086" data-attributes="member: 6689464"><p>However that bard is the only one I'm interested in playing, as they are extremely uber goddamn fun to play. And IMO free hands ar overrated, by late 3.5 my favorite bard was a dude with a lute that was able to thumble his way around the battlefield while charming, stunning, causing fear, healing comrades, flanking, slashing people around and making demeaning insults to monsters and enemies WHILE PLAYING SAID LUTE NON-STOP. All it takes to do this is having a good amount of hidden blades and a masterwork lute, but Somatic weaponry + Eschew materials (and some skill tricks) pretty much round it down. </p><p></p><p>But yes, a Good bard needs a variety of performace skills to choose from in order to be complete: playing, singing, prestidigitation, dance, acrobacy, drama, cartomacy and so on. Saying "my sword/bow -whatever- is my musical instrument" is valid, but shouldn't be the only choice, not even the most optimal of the bunch. (Really, making musical instruments an implement speciffic to bards would have made a huge difference on the 4e Bard)</p><p></p><p>Oh and I really really wish they retract on the "if music abilities are overshadowed by magic, let's forget them and bump the magic yet more" it is the music, not the magic what makes bards awesome. If magic overshadows music, let's reduce magic and increase music power, not fold the later into the former (please no more wizard is a better performer than the bard again, please).</p></blockquote><p></p>
[QUOTE="MoonSong, post: 6035086, member: 6689464"] However that bard is the only one I'm interested in playing, as they are extremely uber goddamn fun to play. And IMO free hands ar overrated, by late 3.5 my favorite bard was a dude with a lute that was able to thumble his way around the battlefield while charming, stunning, causing fear, healing comrades, flanking, slashing people around and making demeaning insults to monsters and enemies WHILE PLAYING SAID LUTE NON-STOP. All it takes to do this is having a good amount of hidden blades and a masterwork lute, but Somatic weaponry + Eschew materials (and some skill tricks) pretty much round it down. But yes, a Good bard needs a variety of performace skills to choose from in order to be complete: playing, singing, prestidigitation, dance, acrobacy, drama, cartomacy and so on. Saying "my sword/bow -whatever- is my musical instrument" is valid, but shouldn't be the only choice, not even the most optimal of the bunch. (Really, making musical instruments an implement speciffic to bards would have made a huge difference on the 4e Bard) Oh and I really really wish they retract on the "if music abilities are overshadowed by magic, let's forget them and bump the magic yet more" it is the music, not the magic what makes bards awesome. If magic overshadows music, let's reduce magic and increase music power, not fold the later into the former (please no more wizard is a better performer than the bard again, please). [/QUOTE]
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Legends and Lore October 22nd
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