Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Legends and Lore: Out of Bounds
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KidSnide" data-source="post: 5732338" data-attributes="member: 54710"><p>What is the point of the character sheet? Come on... Nobody is suggesting that character abilities should be irrelevant. </p><p></p><p>I think it's OK to play a game where all NPC interaction is handled with role-playing and no specific rules. (This used to be the only way to handle these scenes.) If your character has a Cha of 6, you just role-play it that way. If your have a Cha of 6 and play as persuasively as possible, then the other people at the table suggest to either alter your style to match your or get another character. Yeah, a game like this has a downside in that you can't play a good Cha 18 character unless you have a little Cha yourself, but it's still a ton of fun. At least for me, it sounds more fun than a zero-player skill game.</p><p></p><p>It's also OK to play a game where the player skill and the character skill both come into play. IMG, the players have to role-play out most important persuasion scenes. (The PCs are diplomats, so this comes up a lot.) When it's time to decide how the NPC responds, I have them make a Diplomacy check, but I give them a +/- 5 or 10 modifier based on what issue they chose to reference in the persuasion and a +/- 2 or 5 based on how well they did it. It's hardly the only way to play, but I think it lets them play out the scene and bring their personal skills to bear (which is fun) and it also allows the differences in character persuasiveness to be meaningful.</p><p></p><p>I don't have a problem with a game where the only skill is playing D&D. If your players prefer that, then go ahead. It just seems less fun to me.</p><p></p><p>-KS</p></blockquote><p></p>
[QUOTE="KidSnide, post: 5732338, member: 54710"] What is the point of the character sheet? Come on... Nobody is suggesting that character abilities should be irrelevant. I think it's OK to play a game where all NPC interaction is handled with role-playing and no specific rules. (This used to be the only way to handle these scenes.) If your character has a Cha of 6, you just role-play it that way. If your have a Cha of 6 and play as persuasively as possible, then the other people at the table suggest to either alter your style to match your or get another character. Yeah, a game like this has a downside in that you can't play a good Cha 18 character unless you have a little Cha yourself, but it's still a ton of fun. At least for me, it sounds more fun than a zero-player skill game. It's also OK to play a game where the player skill and the character skill both come into play. IMG, the players have to role-play out most important persuasion scenes. (The PCs are diplomats, so this comes up a lot.) When it's time to decide how the NPC responds, I have them make a Diplomacy check, but I give them a +/- 5 or 10 modifier based on what issue they chose to reference in the persuasion and a +/- 2 or 5 based on how well they did it. It's hardly the only way to play, but I think it lets them play out the scene and bring their personal skills to bear (which is fun) and it also allows the differences in character persuasiveness to be meaningful. I don't have a problem with a game where the only skill is playing D&D. If your players prefer that, then go ahead. It just seems less fun to me. -KS [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Legends and Lore: Out of Bounds
Top