Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Legends and Lore: Out of Bounds
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Balesir" data-source="post: 5733139" data-attributes="member: 27160"><p>Of course it can be fun, and of course there is a place for such play in the "broad church" of "roleplaying gaming". Playing in a world rather than a ruleset is a style of play I really enjoy from time to time.</p><p></p><p>But I would question whether such play is "playing D&D". You are not using the rules of D&D - you are using a selection of other rules that you are inventing on the spot to suit the world situation you are imagining. There is certainly nothing wrong with this, but I don't consider it to be the same thing as "playing D&D", which is done using the rules of D&D. I <strong><em>do</em></strong>, on the other hand, considr it to be "roleplaying gaming".</p><p></p><p>I realise some people think of "playing D&D" and "playing a roleplaying game" as synonymous - I can tolerate that view, but since it removes a large chunk of what "playing D&D" means (without replacing it with a useful alternative) I much prefer to keep to my own definitions.</p><p></p><p>On top of this, I think that having a complete set of rules in any RPG is preferable to having only a partial set. Having a set that explicitly calls out player abilities in some sort of semi-related sub-game would count, but would not fit well with the ethos of D&D as I view it.</p><p></p><p>More clearly stated, perhaps, I am happy with a game like Hârn, where the world is deeply developed and described, having rules that amount to "use game world logic to resolve in-game actions", but for more world-generic and challenge-focussed systems such as D&D I want the rules to be game rules, not vague injunctions to make stuff up as seems appropriate.</p></blockquote><p></p>
[QUOTE="Balesir, post: 5733139, member: 27160"] Of course it can be fun, and of course there is a place for such play in the "broad church" of "roleplaying gaming". Playing in a world rather than a ruleset is a style of play I really enjoy from time to time. But I would question whether such play is "playing D&D". You are not using the rules of D&D - you are using a selection of other rules that you are inventing on the spot to suit the world situation you are imagining. There is certainly nothing wrong with this, but I don't consider it to be the same thing as "playing D&D", which is done using the rules of D&D. I [B][I]do[/I][/B], on the other hand, considr it to be "roleplaying gaming". I realise some people think of "playing D&D" and "playing a roleplaying game" as synonymous - I can tolerate that view, but since it removes a large chunk of what "playing D&D" means (without replacing it with a useful alternative) I much prefer to keep to my own definitions. On top of this, I think that having a complete set of rules in any RPG is preferable to having only a partial set. Having a set that explicitly calls out player abilities in some sort of semi-related sub-game would count, but would not fit well with the ethos of D&D as I view it. More clearly stated, perhaps, I am happy with a game like Hârn, where the world is deeply developed and described, having rules that amount to "use game world logic to resolve in-game actions", but for more world-generic and challenge-focussed systems such as D&D I want the rules to be game rules, not vague injunctions to make stuff up as seems appropriate. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Legends and Lore: Out of Bounds
Top